About: Non-Playable Character   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A non-playable character (NPC) is a character whose actions are controlled by artificial intelligence and cannot be controlled by the player. Some of these characters are often an important part of the storyline. NPCs always appear in campaign and cooperative gamemodes.

AttributesValues
rdfs:label
  • Non-Playable Character
  • Non-playable character
rdfs:comment
  • A non-playable character (NPC) is a character whose actions are controlled by artificial intelligence and cannot be controlled by the player. Some of these characters are often an important part of the storyline. NPCs always appear in campaign and cooperative gamemodes.
  • Non-Playable Characters (also known as NPCs) are characters that appear in the Wonderland Adventures Trilogy. They are unplayable, as the name says so. They appear all over the hub areas in the Wonderland Adventures Trilogy. The player can talk to them, they can give the player information, ask the player for help, sell items to the player, and do many other things.
  • A non-playable character in a video game, also referred to as an NPC, are those that are controlled by the computer. In a role-play, a NPC refers to a minor character that is temporarily controlled by a person or persons. A faceless merchant that you buy goods from in a video game or role-play is an example of an NPC.
  • Non-playable characters (NPCs) are characters that cannot be played by the player from the game's start. They are in every Sim game: The Sims, The Sims 2, The Sims 3, and The Sims 4. (While townies are considered to be a class of NPC, they are largely outside the scope of this article.)
dcterms:subject
dbkwik:halo/proper...iPageUsesTemplate
dbkwik:sims/proper...iPageUsesTemplate
Name
  • Non-playable character
Caption
  • Various NPCs performing particular jobs
dbkwik:feila/prope...iPageUsesTemplate
abstract
  • Non-playable characters (NPCs) are characters that cannot be played by the player from the game's start. They are in every Sim game: The Sims, The Sims 2, The Sims 3, and The Sims 4. (While townies are considered to be a class of NPC, they are largely outside the scope of this article.) There are two main types of NPC; ones that through relationships and/or simple cheats will be able to be playable characters without any programming errors and ones that were specifically not meant to be played. In The Sims, all NPCs, other than the townies, are of this second type. Sims cannot build relationships with them, and most either can't be interacted with at all, or only have a few interactions that are related to their function. In The Sims 2 and The Sims 3, most NPCs can be interacted with, at least when they're not on the job, and Sims can build relationships with them. Also, some may appear on community lots, where they can essentially be treated as townies.
  • A non-playable character (NPC) is a character whose actions are controlled by artificial intelligence and cannot be controlled by the player. Some of these characters are often an important part of the storyline. NPCs always appear in campaign and cooperative gamemodes.
  • Non-Playable Characters (also known as NPCs) are characters that appear in the Wonderland Adventures Trilogy. They are unplayable, as the name says so. They appear all over the hub areas in the Wonderland Adventures Trilogy. The player can talk to them, they can give the player information, ask the player for help, sell items to the player, and do many other things.
  • A non-playable character in a video game, also referred to as an NPC, are those that are controlled by the computer. In a role-play, a NPC refers to a minor character that is temporarily controlled by a person or persons. A faceless merchant that you buy goods from in a video game or role-play is an example of an NPC.
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