About: Ritual Chamber (2nd Floor)   Sponge Permalink

An Entity of Type : dbkwik:resource/ZUwxRiv2ZfRlAZ6jr2T9hg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Ritual Chamber is a small secret chamber inside the Library, accessed by placing the False Book in a special bookshelf slot. The Ritual Chamber contains a variety of items including sacrificial daggers and various reading materials. Some of these can be dangerous to read unless the player stands on the Pentagram tile on the floor. The room consists of a table in back containing a special Talisman, and a shelving unit to the right of the entrance containing 3 daggers, 3 manuscripts and 2 books.

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rdf:type
rdfs:label
  • Ritual Chamber (2nd Floor)
rdfs:comment
  • The Ritual Chamber is a small secret chamber inside the Library, accessed by placing the False Book in a special bookshelf slot. The Ritual Chamber contains a variety of items including sacrificial daggers and various reading materials. Some of these can be dangerous to read unless the player stands on the Pentagram tile on the floor. The room consists of a table in back containing a special Talisman, and a shelving unit to the right of the entrance containing 3 daggers, 3 manuscripts and 2 books.
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dbkwik:aloneinthed...iPageUsesTemplate
Game
Name
  • Ritual Chamber
Location
abstract
  • The Ritual Chamber is a small secret chamber inside the Library, accessed by placing the False Book in a special bookshelf slot. The Ritual Chamber contains a variety of items including sacrificial daggers and various reading materials. Some of these can be dangerous to read unless the player stands on the Pentagram tile on the floor. The room consists of a table in back containing a special Talisman, and a shelving unit to the right of the entrance containing 3 daggers, 3 manuscripts and 2 books. The Ritual Chamber was used by Ezechiel Pregzt to study the dark arts and Cthulhu-based magics. One of the daggers there was involved in the creation of the Vagabond, which is located outside of the chamber and in the library. The same dagger that created it can also be used to banish or dispell the creature. Another important item is the Talisman, which provides the key to defeating the great evil in Derceto. This article is a about stuff in the first Alone in the Dark game. You can help the My English Wiki by expanding it.
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