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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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  • Aggro
  • Aggro
  • Aggro
  • Aggro
  • Aggro
  • Aggro
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  • An aggressive NPC's aggro range can be seen by selecting the NPC and checking the radar map. A yellow circle appears around the NPC. The aggro range is never shown to the player by a value and must be determined by the in-game distance meter.
  • Aggroes, or aggressive monsters, are monsters that will initiate combat with you if you walk or run too close to them. In other words, they will aggress you. Aggro monsters have an Aggro range.
  • Aggro ist, wenn ein Monster dir gegenüber aggressiv wird. "Ack! Der Slack Tentacle Mutant Aggro'd mich!"
  • Aggro, or aggression, is how the infected in an area behave in response to a survivor. Aggro is one of the most commonly heard terms in Dead Frontier. It refers to the amount of attention the zombies in the Inner City give you. As aggro increases, so does the number and speed of zombies.
  • "Aggro" is a song by The Enemy. It is off of the album We'll Live and Die in These Towns (2007).
  • Aggro (AKA hate) is a gaming term used to describe how much a hostile Non-Player Character (NPC) wants to attack a certain Player Character (PC). It becomes more important as one reaches the upper echelons of difficulty, when it becomes nearly suicidal to do a stage without some degree of aggro control.
  • Aggro ist die Bedrohung, die von einem Spieler erzeugt wird, sobald er Angriffe oder Zauber ausführt oder sich einem Gegner nähert. Dies ist im PvE wichtig, da die Gegner immer den Spieler mit der höchsten Aggro angreifen. Daher sollte der Tank immer die höchste Aggro haben. Zur Kontrolle sollte man sich einen Aggrometer in einem Addon herunterladen z.B. im Add-on pbinfo Kategorie:Begriffsklärung Kategorie:Abkürzungen
  • Aggro is a character from the Australian television program Wombat.
  • Aggro is a term used in MMORPGs and other online games to refer to monsters which attack player characters without any type of provocation. Monsters which do not attack this way are usually called "Docile". Docile creatures will only attack the player after an offensive action has been performed against them. Aggro can refer to the action of a monster attacking a player or it can refer to the monster itself. Synonyms for aggro include "Aggressive" and "Enmity", although the latter is also used in many other cases and the terms are not always interchangeable.
  • agressief betekent dat de monsters je automatisch aanvallen als je dicht in de buurt van ze loopt
  • Aggro (no real name known) is a student in Poe Cottage. He seems to be a utility prop when the author wants someone to be aggravating. He is known to be unhealthily thin for his height.
  • Aggro, de l'anglais aggressive (agressif), désigne le fait qu'un ou plusieurs monstres attaquent un joueur en particulier, sans vouloir le lâcher. Prendre l'aggro désigne le fait d'attirer, volontairement ou non, l'agressivité d'un ou plusieurs monstres par un joueur. Un monstre aggro est un monstre agressif qui attaquera tout joueur passant à sa portée (voir Aggro Range)
  • Aggro, when used as a verb, refers to a hostile mob which has noticed a player and is actively trying to attack that player. As a noun, it refers to the amount of “hostility” the player has generated on the mob. In typical combat strategy, the fighter tries to take as much aggro as possible away from weaker players such as healers and mages. See also Hate.
  • Aggro is a t-shirt being sold in the Penny Arcade Store for $17.99.
  • Certain characters such as Reyn, Dunban and Fiora are used to gain aggro so that other characters can find a better position. The three mentioned character will either have high defence and HP (Reyn) to attract enemy attacks, or high agility (Dunban and Fiora) to dodge the attacks.
  • To Aggro means to aggravate a monster. In gaming, it's typically used to indicate that a monster is attacking you.
  • Das Wort Aggro wird bei Fiesta Online umgangsprachlich für aggresiv verwendet. Jedes Monster besitzt ein bestimmtes Aggro-Level. Befindest du dich mit deinem Charackter im Bereich des Aggro-Levels eines Monsters, so wird es dich unverzüglich angreifen. Die Levelabgrenzung liegt in der Regel bei 11 Leveln. Bsp.: Ein Spieler auf Level 23 wird von einem Aggro-Monster auf Level 12 nicht mehr angegriffen. Die Aggro kann ein Spieler auch auf sich lenken, wenn er z.B. keine Aggro mehr auf den Mob hat. Dies macht er, indem er viel Schaden macht oder dafür einen bestimmten Skill ausführt, wie zum Beispiel der Krieger. Monster mit Aggro reagieren nur bis zu einem bestimmten Level. Danach greifen sie nicht mehr an, wenn man an ihnen vorbeigeht, allerdings immer noch, wenn man sie angreift. Außerdem k
  • Aggro is a slang term meaning "to cause hostile NPC mobs to attack by attacking or getting too close to them." Short for "aggravate". The compass displays a white translucent circle, the Danger Zone (also called "aggro bubble" or "aggro circle"), that surrounds your character. Generally, any enemy (indicated by red dots) that enters your Danger Zone immediately becomes aware of your presence and is aggravated, causing it to attack you/cast spells on you as its AI dictates. Exceptions to this behavior are very low level enemies in starter areas such as Pre-Searing, Istan and Shing Jea Island.
  • Aggro is a jargon word in WoW, probably originally derived from the English word "aggravation", and used since at least the 1960s in British slang. In MMORPGs, such as WoW, aggro denotes the aggressive interests of a monster/npc. Some examples are "We've got aggro!" and "Go aggro that monster". Holding aggro is done by (usually) one person (the tank) who uses his abilities to make the enemy attack him and no one else. For hunters and warlocks, the pet usually operates as a tank in solo play.
  • Aggro is a term used by game players to describe of monsters' choice of targets- an aspect of the Artificial Intelligence, or AI. It is only relevant to fighting in a squad or for pet users (Venomancer and Mystic). The two basic rules of aggro for squad roles are: Assassin and Archer Light Armor users should, of course, take the middle ground -gain aggro if Arcane armor wearers are being attacked, but strive to not steal aggro from Heavy Armor users.
  • Aggro is a trait inherit to many ARPGs, it is also known as "hate", or "threat". It is an invisible series of values which determines how threatening a monster values each player. The value starts at 0 and builds as players fill certain criteria. The player with the highest non-zero threat value will be the person "with aggro", the one the monster will choose to attack. Dealing damage to any monster or standing in close proximity with a monster that is naturally aggro will generate threat, causing a monster to target the player instead of standing idle. Note that monsters can still have aggro once you have left the immediate area, and will remember their threat values when you return. All skills that target or include a monster in their effect will generate aggro, regardless of whether the
  • The term Aggro, short for Aggression, has come to describe any Deck that has been constructed with fast-paced, aggressive tactics. Usually, an Aggro deck is a modified Beatdown Deck fitted with elements from other decks such as a Control Deck in order to better control the duel and continue to damage the opponent during the instances where their monster attacks are temporarily blocked.
  • Aggro (aka hate) determines whether a mob will attack you. In RF a monster can attack one player at a time, and when you "pull aggro" on the mob, it attacks you. A red "bull" symbol shows above the mob's head when you pull aggro. You can get aggro by doing any of the following: * Doing the first hit on a mob * Doing a lot of damage (dps) to the mob * Debuffing the mob * Healing another player that is attacking the mob * Purging another player that is attacking a mob * Running supporter buff for someone who is attacking the mob
  • Aggro is a shortening of "Aggressive (behavior)." This term refers to the behavior of an enemy approaching and attacking, as opposed to you attacking first. Only enemies high enough in level, relative to your main job level, can be aggressive towards you (with the exception of and some Notorious Monsters). Checking (/check) the monster can give you an idea of its level in relation to yours. Monsters that check as "Too Weak" will generally not be aggressive, along with some monsters in the "Easy Prey" range. However, Notorious Monsters will always check as "Impossible to Gauge", regardless of whether they are high enough in level to be aggressive towards you or not.
  • Le terme "Aggro" (agressivité) est utilisé de manière générale pour désigner la propension d'un monstre à vous attaquer. Exemples: * Attention, ces mobs aggro signifie: tu vas te faire attaquer si tu approches. * Avoir l'aggro (d'un monstre) se dit du joueur qui se fait attaquer par le monstre * Prendre l'aggro : (en groupe) s'arranger pour se faire attaquer par un monstre en préférence aux autres membres de son groupe.
  • Met aggro is bedoeld dat een bepaalde mob een bepaalde karakter/speler aanvalt, waarbij threat een grote rol speelt, omdat iedere speler die een mob aanvalt threat genereert. Degene met de meeste threat krijgt meestal de aggro. De regels van aggro zijn hieronder uitgelegd. Sommige mobs hebben bepaalde attacks die andere zoals een speler die aggro heeft hoeft niet per se de gene te zijn met het meeste threat. Aggro-regeling is een van de belangrijkste aspecten in een party of raid, want het bepaalt hoeveel damage jij en de party krijgen en bij wie de damage terecht komt. Aggro houden is meestal gedaan door een persoon/klasse/karakter die de vijand aanvalt en bepaalde vaardigheden gebruikt om het ook te houden. Aggro-controle is een kunst en wordt gedaan door alle groepsgenoten zodat een vij
  • Aggro is an English slang word, probably originally derived from the words "aggravation" or "aggression", and used since at least the 1960s. In MMORPGs, such as WoW, aggro denotes the aggressive interests of a monster/NPC. Some examples are "We've got aggro!" and "Go aggro that monster". Holding aggro is done by (usually) one person (the tank) who uses his abilities to make the enemy attack him and no one else. For hunters and warlocks, the pet usually operates as a tank in solo play.
  • Aggro is a term derived from the word "aggravate" that originated in MMORPGs. It represents how much a non-playing character/enemy wants to target and/or attack a playing character. In Army of Two, the amount of aggro for each player is visible on the Aggrometer. The player with the most aggro glows red, while his partner, with low aggro, appears transparent. Weapons can affect how much aggro you have. For example, shiny gold or chrome weapons will increase your aggro, while using a suppressor will decrease it.
  • Le terme Deck Aggro (agressif) signifie un Deck qui à été construit de manière à ne pas laisser la parole à l'adversaire. Il imposant un rythme de jeu très rapide, dès le début qui ne doit pas faiblir durant le cour de la partie. Ce Deck est donc l'inverse du contrôle, qui lui, temporise, et est long à mettre en place. Ce genre de Deck doit vite achever l'adversaire pour que celui-ci n'ait pas le temps de se développer. Les différents éléments qui caractérise l'aggro sont :
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