Level: Sword 3 Spell Resistance: yes When activating this technique, select one of the following ways it's performed. Hurricane Slash: You circle your opponent and gale winds erupt around them. As a full attack action, They must make a fortitude save DC: 13+ STR modifier or be knocked 2d6X5 feet into the air. When in the air, You can make two attack rolls, The first of which gains a +2 bonus as if charging. if both attacks hit you deal an additional 5d6 sonic damage to the opponent. While in the air the enemy is considered to be flat footed. Falling Damage is not calculated with this technique.
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