Much like the British of the original game, the British Forces have an emphasis on versatile and well trained infantry, supported by powerful artillery and highly durable but slow tanks. A large part of their late-game strategy revolves around the powerful 17-pounder anti-tank guns available to them in various forms, such as in an emplacement and mounted on their Sherman Firefly, which allows them to combat more powerful armored vehicles such as the Tiger. The 25-pounder artillery located in their base is available as soon as the first base upgrade is constructed and can be directed by upgraded Infantry Sections - this constitutes a deadly tool before enemy factions have access to their own artillery support, and is one of the many ways in which British artillery is dominant on the battle
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| - Much like the British of the original game, the British Forces have an emphasis on versatile and well trained infantry, supported by powerful artillery and highly durable but slow tanks. A large part of their late-game strategy revolves around the powerful 17-pounder anti-tank guns available to them in various forms, such as in an emplacement and mounted on their Sherman Firefly, which allows them to combat more powerful armored vehicles such as the Tiger. The 25-pounder artillery located in their base is available as soon as the first base upgrade is constructed and can be directed by upgraded Infantry Sections - this constitutes a deadly tool before enemy factions have access to their own artillery support, and is one of the many ways in which British artillery is dominant on the battle
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| - Company Command Post
- Platoon Command Post
- Doctrine Units
- Field Headquarters
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datastyle
| - padding-left: 5px; padding-right: 5px; text-align: left; border: 1px solid #404040; background-color: #2a2a2a; background-image: -moz-linear-gradient; background-image: -webkit-gradient; background-image: linear-gradient;
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| - border: 1px solid #404040; background-color: #3a3a3a; background-image: -moz-linear-gradient; background-image: -webkit-gradient; background-image: linear-gradient;
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Data
| - * Royal Engineers
* .55 cal Armor-Piercing Sniper
* Ordnance QF 6-Pounder Anti-Tank Gun
* 3-Inch Mortar Emplacement
* Forward Assembly
* AEC Mk. III 75mm Armored Car (optional)
* Bofors QF 40mm Emplacement (optional)
- * Commandos
* Airlanding Officer
* Churchill AVRE
* Land Matress
- * Centaur AA Mk. II Cruiser Tank
* Cromwell Mk. IV Cruiser Tank
* Sherman Firefly
* QF 17-Pounder AT Gun Emplacement
* Comet Tank (Hammer specialization)
* Churchil Mark VII Infantry Tank (Anvil specialization)
- * Infantry Section
* Vickers Heavy Machine Gun Team
* Universal Carrier
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abstract
| - Much like the British of the original game, the British Forces have an emphasis on versatile and well trained infantry, supported by powerful artillery and highly durable but slow tanks. A large part of their late-game strategy revolves around the powerful 17-pounder anti-tank guns available to them in various forms, such as in an emplacement and mounted on their Sherman Firefly, which allows them to combat more powerful armored vehicles such as the Tiger. The 25-pounder artillery located in their base is available as soon as the first base upgrade is constructed and can be directed by upgraded Infantry Sections - this constitutes a deadly tool before enemy factions have access to their own artillery support, and is one of the many ways in which British artillery is dominant on the battlefield. The faction can choose between a defensive doctrine with Anvil tactics with BOFORs guns and heavy tanks specializing in locking down points or an aggressive Hammer Tactics that employs concealment and allowing infantry sections to devastate armor and emplacements with Gammon Bombs and Armored Cars for support as well as use Emergency Speed to outrun enemy armor to expose weak points.
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