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An Entity of Type : dbkwik:resource/Ny-_jxjsI8joQNDpOLXX_g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Marathon Infinity is the third and last installment in the Marathon Trilogy. It included a new weapon, more levels, a new texture set, and an intricate story with complex plot devices.

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rdf:type
rdfs:label
  • Marathon Infinity
rdfs:comment
  • Marathon Infinity is the third and last installment in the Marathon Trilogy. It included a new weapon, more levels, a new texture set, and an intricate story with complex plot devices.
  • Marathon Infinity is the third and final game in the Marathon Trilogy of science fiction first-person shooter computer games from Bungie Software. The game was released on October 15, 1996 and included more levels than its predecessor Marathon 2. These were larger, and formed part of a more intricate plot that spanned both space and time. The underlying engine of the game changed little from the one in Marathon 2, and many levels can be played unmodified in both games. The only significant additions were the Jjaro ship texture set, multiple paths between levels, vacuum-enabled humans carrying fusion weapons (called "Vacuum Bobs" or "VacBobs") and a new weapon. Marathon Infinity, unlike Marathon 2, was originally released only for the Apple Macintosh.
  • Marathon Infinity is the final part of a trilogy of first person shooter games. This time the super human cyborg security officer jumps between alternate, seeking to prevent a chaotic entity, the W’rkncacnter, from being released from Lh'owon's dying sun.
sameAs
dcterms:subject
foaf:homepage
Platform
  • Mac OS, Windows, Linux, iOS
Name
  • Marathon Infinity
Genre
ImageSize
  • 200(xsd:integer)
UK Date Released
  • N/A
dbkwik:indiedreams...iPageUsesTemplate
dbkwik:marathongam...iPageUsesTemplate
Title
  • Marathon Infinity
Musician
Modes
  • 1(xsd:integer)
Released
  • 1996(xsd:integer)
Website
Engine
  • AlephOne
Developer
Publisher
Designer
US Date Released
  • 1996-10-15(xsd:date)
Game modes
  • [[#Campaign
abstract
  • Marathon Infinity is the third and last installment in the Marathon Trilogy. It included a new weapon, more levels, a new texture set, and an intricate story with complex plot devices.
  • Marathon Infinity is the third and final game in the Marathon Trilogy of science fiction first-person shooter computer games from Bungie Software. The game was released on October 15, 1996 and included more levels than its predecessor Marathon 2. These were larger, and formed part of a more intricate plot that spanned both space and time. The underlying engine of the game changed little from the one in Marathon 2, and many levels can be played unmodified in both games. The only significant additions were the Jjaro ship texture set, multiple paths between levels, vacuum-enabled humans carrying fusion weapons (called "Vacuum Bobs" or "VacBobs") and a new weapon. Marathon Infinity, unlike Marathon 2, was originally released only for the Apple Macintosh.
  • Marathon Infinity is the final part of a trilogy of first person shooter games. This time the super human cyborg security officer jumps between alternate, seeking to prevent a chaotic entity, the W’rkncacnter, from being released from Lh'owon's dying sun.
is Era of
is Game of
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