About: Sobering Skeletal Stillness (3.5e Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

If the victim fails their saving throw, they are helpless and unable to move until the spell is terminated. This spell only affects creatures who have a skeletal structure, although an exoskeleton does count. Creatures normally immune to paralysis, necromantic effects, or effects requiring a fortitude save that do not affect objects are still affected by this spell if they have a skeleton (so a zombie ogre is affected, but an iron golem is not).

AttributesValues
rdfs:label
  • Sobering Skeletal Stillness (3.5e Spell)
rdfs:comment
  • If the victim fails their saving throw, they are helpless and unable to move until the spell is terminated. This spell only affects creatures who have a skeletal structure, although an exoskeleton does count. Creatures normally immune to paralysis, necromantic effects, or effects requiring a fortitude save that do not affect objects are still affected by this spell if they have a skeleton (so a zombie ogre is affected, but an iron golem is not).
Comp
  • V, S
Summary
  • Creature with skeletal structure is unable to move.
dcterms:subject
author name
  • Frank and K
isnotuser
  • true
LVL
  • Sorcerer/Wizard 1
casttime
  • 1(xsd:integer)
dur
  • Concentration
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Medium
date created
  • 2006(xsd:integer)
Editing
  • Spelling and grammar only
Status
  • Complete
Name
  • Sobering Skeletal Stillness
SR
  • Yes
save
  • Fortitude Negates
School
  • Necromancy
Balance
  • Wizard
tsea
  • t
Subj
  • One creature with bones
abstract
  • If the victim fails their saving throw, they are helpless and unable to move until the spell is terminated. This spell only affects creatures who have a skeletal structure, although an exoskeleton does count. Creatures normally immune to paralysis, necromantic effects, or effects requiring a fortitude save that do not affect objects are still affected by this spell if they have a skeleton (so a zombie ogre is affected, but an iron golem is not). Back to Main Page → 3.5e Homebrew → Sourcebooks → Tome of Necromancy → Necronomicon Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
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