Debilitation lowers all of the stats of a character. STR, DEX, AGI, VIT, MND, INT, and CHR are all lowered by a flat 30 points each. HP and MP are lowered to 40%. Each stat can be restored to normal levels when the appropriate cell is used. When the restrictions on all stats, HP, and MP have been removed, the Debilitation status effect is removed. In Nyzul Isle, this effect may occur after a left or right choice for one floor. Only one attribute is affected however (and sometimes it is a bonus rather than a penalty), and lasts only for one floor.
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rdfs:label
| - Debilitation
- Debilitation
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rdfs:comment
| - Debilitation lowers all of the stats of a character. STR, DEX, AGI, VIT, MND, INT, and CHR are all lowered by a flat 30 points each. HP and MP are lowered to 40%. Each stat can be restored to normal levels when the appropriate cell is used. When the restrictions on all stats, HP, and MP have been removed, the Debilitation status effect is removed. In Nyzul Isle, this effect may occur after a left or right choice for one floor. Only one attribute is affected however (and sometimes it is a bonus rather than a penalty), and lasts only for one floor.
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dcterms:subject
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herolevel
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dbkwik:heroesofthe...iPageUsesTemplate
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dbkwik:interlingua...iPageUsesTemplate
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Tier
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Name
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Description
| - Enemy Heroes hit by have their Spell Power reduced by 50% for 4 seconds.
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abstract
| - Debilitation lowers all of the stats of a character. STR, DEX, AGI, VIT, MND, INT, and CHR are all lowered by a flat 30 points each. HP and MP are lowered to 40%. Each stat can be restored to normal levels when the appropriate cell is used. When the restrictions on all stats, HP, and MP have been removed, the Debilitation status effect is removed. In Nyzul Isle, this effect may occur after a left or right choice for one floor. Only one attribute is affected however (and sometimes it is a bonus rather than a penalty), and lasts only for one floor.
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