About: Auto Attack (XC1)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

It is not possible for a player-controlled character to stop auto-attacking if the character is within range and is involved in combat. For a character controlled by the player to stop auto-attacking, one will need to move out of range, use an Art, or be in the process of helping a Toppled, Dazed, or Sleeping character. Note that auto-attacks will not occur if the character is swimming. Characters that are swimming also cannot use their Battle Arts. For Shulk, Reyn, Fiora, Dunban, and Riki, performing an auto-attack will fill the gauge for their Talent Art.

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  • Auto Attack (XC1)
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  • It is not possible for a player-controlled character to stop auto-attacking if the character is within range and is involved in combat. For a character controlled by the player to stop auto-attacking, one will need to move out of range, use an Art, or be in the process of helping a Toppled, Dazed, or Sleeping character. Note that auto-attacks will not occur if the character is swimming. Characters that are swimming also cannot use their Battle Arts. For Shulk, Reyn, Fiora, Dunban, and Riki, performing an auto-attack will fill the gauge for their Talent Art.
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dbkwik:xenoblade/p...iPageUsesTemplate
abstract
  • It is not possible for a player-controlled character to stop auto-attacking if the character is within range and is involved in combat. For a character controlled by the player to stop auto-attacking, one will need to move out of range, use an Art, or be in the process of helping a Toppled, Dazed, or Sleeping character. Note that auto-attacks will not occur if the character is swimming. Characters that are swimming also cannot use their Battle Arts. For Shulk, Reyn, Fiora, Dunban, and Riki, performing an auto-attack will fill the gauge for their Talent Art. The range of damage dealt through auto-attacks can be seen under the Auto-Attack Damage under the Change Equipment screen. Auto-attacks are considered Physical Attacks. Different weapons will have different auto-attack ranges. The rate of auto-attacking can be improved by slotting a Haste gem and/or a Double Attack gem. There are various gems that add various bonuses to a character's auto-attack. Please reference the Gem page for the various types. Some arts affect auto-attacks such as Sharla's Drive Boost, Reyn's Berserker, Dunban's Spirit Breath, and Fiora's Speed Shift.
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