About: Galour   Sponge Permalink

An Entity of Type : dbkwik:resource/Gd51n4Z_kCoTW0ol5ezo1g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Kingdom of Galour was a nation occupying the west of the Island of Ouranor, existing between year 4 of the Fifth Age to year 75 after which it split into North and South Galour. Throughout the early Fifth Age, Galour emerged as one of the strongest nations in terms of economy and military. Galour was also a founding member of the Guild of Nations which until the civil war, was headquartered in the capital city of Quentin.

AttributesValues
rdf:type
rdfs:label
  • Galour
rdfs:comment
  • The Kingdom of Galour was a nation occupying the west of the Island of Ouranor, existing between year 4 of the Fifth Age to year 75 after which it split into North and South Galour. Throughout the early Fifth Age, Galour emerged as one of the strongest nations in terms of economy and military. Galour was also a founding member of the Guild of Nations which until the civil war, was headquartered in the capital city of Quentin.
Leader
  • King Snail
dcterms:subject
dbkwik:runescapefa...iPageUsesTemplate
Name
  • Kingdom of Galour
Members
  • Yes
mountains
  • None
Banks
  • Unknown
AKA
  • Galour
Religion
  • Guthixian
guilds
  • Guild of Nations
Capital
  • Quentin
Race
  • Humans
Altars
  • Unknown
abstract
  • The Kingdom of Galour was a nation occupying the west of the Island of Ouranor, existing between year 4 of the Fifth Age to year 75 after which it split into North and South Galour. Throughout the early Fifth Age, Galour emerged as one of the strongest nations in terms of economy and military. Galour was also a founding member of the Guild of Nations which until the civil war, was headquartered in the capital city of Quentin. A strongly Guthixian nation, Galour was ruled by a monarchy. However in the late 60's, the kingdom was struggling as its population split into Saradominist and Zamorakian followers. In the year 65, Zamorakian military officials staged a successful coup which ousted the monarchy, and a 10 years civil war commenced. The Guild of Nations formed in exile in Ardaria, and the once thriving nation turned into one resembling wasteland as followers of the two opposing gods battled for power. As a result, the nation split into North and South Galour in year 75, containing the Zamorakian and Saradominist populations respectively.
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