rdfs:comment
| - When collecting valuable items, one tactic is to just drop the magic box once the banking of the imp-in-a-box has been used up, as the profit from the items can greatly exceed the cost of the box. For example, Red dragons drop dragon bones and red dragonhide, each of which is worth several thousands of coins per item. It thus can make sense to drop the magic boxes when emptied, in order to carry more bones and dragonhides.
- Note that when the box can be used to send two items to the bank it will be labelled Imp-in-a-box (2); when one has already been used, it will be labelled Imp-in-a-box (1) and when both have been used, it will revert to Magic box. While you can use another imp-in-a-box to send the empty magic box home, it depends on the value of the drops you are getting whether this is worthwhile, given that magic boxes only cost coins. It might make more sense to high or even low alch them with your Explorers ring, or runes, carry them home, or dump them in preference to drops.
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abstract
| - Note that when the box can be used to send two items to the bank it will be labelled Imp-in-a-box (2); when one has already been used, it will be labelled Imp-in-a-box (1) and when both have been used, it will revert to Magic box. While you can use another imp-in-a-box to send the empty magic box home, it depends on the value of the drops you are getting whether this is worthwhile, given that magic boxes only cost coins. It might make more sense to high or even low alch them with your Explorers ring, or runes, carry them home, or dump them in preference to drops. For large volume collection of resources that can not be used with a sign of porter, combine a beast of burden familiar with your imp boxes. Send your resources and empty imp boxes to the bank, then fill up your familiar, and your inventory and travel home. This will allow you to transport: 28 items in your inventory plus 28 items banked by the imps (with boxes banked also), plus your familiars cargo space worth of items. If you have a war tortoise, that's another 18 spaces for a total of 74 items per trip. Using a pack yak, that's another 30 items, for a grand total of 86 items per trip. For quest items that cannot be handed to a familiar, the method above still works. Simply hand your empty magic boxes to your familiar until it is full, then ship the remaining empty boxes to your bank with imps from occupied boxes. In each case, the sums come out the same. Imps either take one item and one magic box home, or the box is handed to the familiar, and the imp carries 2 items home. 84 phoenix feathers or nightshades per trip is a great improvement on 28. The pack yak can hold all of the boxes, but 2 spaces will be left over that cannot carry quest items home. When collecting valuable items, one tactic is to just drop the magic box once the banking of the imp-in-a-box has been used up, as the profit from the items can greatly exceed the cost of the box. For example, Red dragons drop dragon bones and red dragonhide, each of which is worth several thousands of coins per item. It thus can make sense to drop the magic boxes when emptied, in order to carry more bones and dragonhides.
- Note that when the box can be used to send two items to the bank it will be labelled Imp-in-a-box (2); when one has already been used, it will be labelled Imp-in-a-box (1) and when both have been used, it will revert to Magic box. While you can use another imp-in-a-box to send the empty magic box home, it depends on the value of the drops you are getting whether this is worthwhile, given that magic boxes only cost coins. It might make more sense to high or even low alch them with your Explorers ring, or runes, carry them home, or dump them in preference to drops. For large volume collection of resources that can not be used with a sign of porter, combine a beast of burden familiar with your imp boxes. Send your resources and empty imp boxes to the bank, then fill up your familiar, and your inventory and travel home. This will allow you to transport: 28 items in your inventory plus 28 items banked by the imps (with boxes banked also), plus your familiars cargo space worth of items. If you have a war tortoise, that's another 18 spaces for a total of 74 items per trip. Using a pack yak, that's another 30 items, for a grand total of 86 items per trip. For quest items that cannot be handed to a familiar, the method above still works. Simply hand your empty magic boxes to your familiar until it is full, then ship the remaining empty boxes to your bank with imps from occupied boxes. In each case, the sums come out the same. Imps either take one item and one magic box home, or the box is handed to the familiar, and the imp carries 2 items home. 84 phoenix feathers or nightshades per trip is a great improvement on 28. The pack yak can hold all of the boxes, but 2 spaces will be left over that cannot carry quest items home. When collecting valuable items, one tactic is to just drop the magic box once the banking of the imp-in-a-box has been used up, as the profit from the items can greatly exceed the cost of the box. For example, Red dragons drop dragon bones and red dragonhide, each of which is worth several thousands of coins per item. It thus can make sense to drop the magic boxes when emptied, in order to carry more bones and dragonhides. An imp-in-a-box cannot be used to transfer any divination energy to the bank. Attempting to disassemble an imp-in-a-box will yield the message "You monster! You can't disassemble a living thing." nl:Magic box
- When collecting valuable items, one tactic is to just drop the magic box once the banking of the imp-in-a-box has been used up, as the profit from the items can greatly exceed the cost of the box. For example, Red dragons drop dragon bones and red dragonhide, each of which is worth several thousands of coins per item. It thus can make sense to drop the magic boxes when emptied, in order to carry more bones and dragonhides.
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