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Cybernetics is a general catch-all term to describe the use of electronic and computer technology to either enhance or restore a body to its natural usefulness. Due to this fact, cybernetics are often classified into two segments: Restorative cybernetics and enhancement cybernetics.

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rdfs:label
  • Cybernetics
rdfs:comment
  • Cybernetics is a general catch-all term to describe the use of electronic and computer technology to either enhance or restore a body to its natural usefulness. Due to this fact, cybernetics are often classified into two segments: Restorative cybernetics and enhancement cybernetics.
  • The term cybernetics denotes the theory of intercausal navigational networks that form the basis for communication and organisation processes in dynamical systems.
  • Cybernetics is a term used to describe the prosthestics used by the atlantic alliance. The uses have two categories Replacements: These kinds of prosthetics are used to replace either limbs or oragans. Enhancements: These are used to improve the performance of the user. The alliance use this to become used to the new enviroment of America.
  • Cybernetics is the study of communication and control processes in biological, mechanical, and electronic systems, especially the unity of the processes between biological and artificial systems.
  • Cybernetics (from the Greek word κυβερνητική (kybernētēs) "steersman, governor, pilot, or rudder") is "the scientific study of control and communication in the animal and the machine."
  • Cybernetics are a branch of science that deals with the issue of integrating technology and living tissue, creating hybrids. The technology has been under development since the mid-20th century to the mid-21st century. The name cybernetics is something of a misnomer for this field of research, as cybernetics can actually include the study of multiple electronic systems, from computers to brains. A more specific term for this form of augmentation would be bionics.
  • The term cybernetics denotes the theory of intercausal navigational networks that form the basis for communication and organisation processes in dynamical systems. Cybernetics forms a metatheoretical superstructure for several individual but related fields like communication theory, systems science, connectionism or decision theory. Yet, applied cybernetics serves as a auxiliary basic science for different practical fields, e. g. biology, psychology, medicine and technology.
  • A cybernetic replacement is any mechanical device used to replace organic body parts ranging from internal organs to limbs. Prosthetic replacements are connected to organic tissue via a complex mecha-neural interface, which provide the recipient with control and sensation. External replacements are often covered by synthetic skin to emulate actual organic tissue.
  • Cybernetics is a discipline of science that deals with the study of communication of information in systems, either in the life processes of lifeforms and their interactions or in the programming and operation of technology. Since both life and technology are evaluated, this study can also apply to combinations of technology with living things. Notable cyberneticists included Noonien Soong and Cren Veruda. (TNG episode: "Brothers", DS9 - Mission Gamma novel: Lesser Evil)
  • The technology is used by both terrans and protoss.
  • Cybernetics is the science of creating machines that work with the body. The core types of cybernetics are: 1. * Restorative- Replacing something that is lost or malfunctioning with a machine, like a lost limb or a lung. 2. * Enhancement- Adding to a body a capability that did not exist prior to the machine being added, such as enhanced memory or an arm with above normal human strength. The Committee on Cybernetic Ethics based on Sivad is one of the most famous cybernetic research groups in the modern age.
  • Cybernetics describe any part of the human body that has been replaced with a machine copy or augmentation. Cybernetics wire human nerve endings to computer systems that control and actuate the device, however very few of these cybernetic parts have any sense of touch or feeling in them. The most common cybernetics can not be passed off as anything but mechanical parts, however the more advanced systems have synthetic skin grafted or sprayed onto them to pass for human flesh at first glance. Only the most expensive can pass for human under close inspection though.
  • Cybernetics in Fading Suns is the science of replacing or enhancing flesh with technology. The simplest of cybernetics might be little more than a plastic device grafted onto human flesh or a small smuggling compartment hidden inside a human body. The most elaborate coordinate a number of high-tech devices and may involve the installation of a valuable think machine. Most cybernetics in the Known Worlds is manufactured by the Supreme Order of Engineers, with a small share from minor House Shelit.
  • Mechanical replacements for body parts were called cybernetic implants. (TNG: "The Measure Of A Man" ) The cybernetic implants used by the Borg to augment their bodies were often referred to as Borg implants. (TNG: "The Best of Both Worlds, Part II" ) Captain Jean-Luc Picard noted that like all cybernetic lifeforms, the Borg could not survive without their biological components. (Star Trek: First Contact) The Bynars were also a partially cynernetic species, having their parietal lobe removed after birth and replaced with a synaptic processor. (TNG: "11001001" ; ENT: "Regeneration")
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Name
  • Cybernetics
Text
  • Monsters of The Clone Wars: A Season Four Bestiary
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Purpose
  • Replacement of organic body parts
url
  • news/monsters-of-the-clone-wars-a-season-four-bestiary
abstract
  • Cybernetics is a general catch-all term to describe the use of electronic and computer technology to either enhance or restore a body to its natural usefulness. Due to this fact, cybernetics are often classified into two segments: Restorative cybernetics and enhancement cybernetics.
  • The term cybernetics denotes the theory of intercausal navigational networks that form the basis for communication and organisation processes in dynamical systems.
  • Cybernetics is a term used to describe the prosthestics used by the atlantic alliance. The uses have two categories Replacements: These kinds of prosthetics are used to replace either limbs or oragans. Enhancements: These are used to improve the performance of the user. The alliance use this to become used to the new enviroment of America.
  • Cybernetics is the study of communication and control processes in biological, mechanical, and electronic systems, especially the unity of the processes between biological and artificial systems.
  • Cybernetics (from the Greek word κυβερνητική (kybernētēs) "steersman, governor, pilot, or rudder") is "the scientific study of control and communication in the animal and the machine."
  • Cybernetics are a branch of science that deals with the issue of integrating technology and living tissue, creating hybrids. The technology has been under development since the mid-20th century to the mid-21st century. The name cybernetics is something of a misnomer for this field of research, as cybernetics can actually include the study of multiple electronic systems, from computers to brains. A more specific term for this form of augmentation would be bionics.
  • Cybernetics describe any part of the human body that has been replaced with a machine copy or augmentation. Cybernetics wire human nerve endings to computer systems that control and actuate the device, however very few of these cybernetic parts have any sense of touch or feeling in them. The most common cybernetics can not be passed off as anything but mechanical parts, however the more advanced systems have synthetic skin grafted or sprayed onto them to pass for human flesh at first glance. Only the most expensive can pass for human under close inspection though. Cybernetics were originaly introduced by the UAC as a way for injured soldiers to continue to lead normal lives or even continue to serve in the 3rd Great War. Much more advanced than any previous form of prosthetic, cybernetics could also increase a subject's strength and endurance. After all, a runner with mechanical legs tires less quickly and someone with a pair of cybernetic arms and supporting spinal structure could lift many times more than humanly possible. Modern medicine has allowed for some relatively painless cybernetic procedures, however most of the procedure must be done with the patient awake. The surgery can be unnerving to witnesses and the patient, the body shakes and jolts from electrical stimulus as the computer learns to read electrical impulses from the brain. The body, after all, has to get used to giving orders to a non-organic machine. Cybernetics have since, after the war, filtered down into the lower classes as a means of extreme rebellion and thrill-seeking. These people have healthy tissue removed and replaced with cybernetic augmentation for the durrability and power such an aparatus brings to them. It is also seen as the ultimate kind of rebellion against the establishment and against one's own body: think of the most extreme body piercing in the world, now imagine that was somebody's eye. This also lends itself to a certain social stigma concerning all cybernetics, prosthetic or augmentation. Biomechs, as they are refered to, suffer exclusion and persecution from those who believe there is something inhuman with the merging of man and machine.. They posses powers and abilities most humans do not have from infra-red vision, the ability to lift great weight or hidden weapons in their hands. Also the fact it is often impossible to tell apart those who needed the replacement and those punks who volunteered to have their bodies chopped does little to add to the reputation of the 'mechs. They are often lumped in together as social misfits at best, or a walking danger to society at worst and any crime involving a cyberneticly altered person is highly televised and reported on, further fueling the public's distrust.
  • Mechanical replacements for body parts were called cybernetic implants. (TNG: "The Measure Of A Man" ) The cybernetic implants used by the Borg to augment their bodies were often referred to as Borg implants. (TNG: "The Best of Both Worlds, Part II" ) Captain Jean-Luc Picard noted that like all cybernetic lifeforms, the Borg could not survive without their biological components. (Star Trek: First Contact) The Bynars were also a partially cynernetic species, having their parietal lobe removed after birth and replaced with a synaptic processor. (TNG: "11001001" ; ENT: "Regeneration") Joseph Gatt stated his character in Star Trek Into Darkness, science officer 0718, was meant to be a Human, with cybernetic implants. [1]
  • The term cybernetics denotes the theory of intercausal navigational networks that form the basis for communication and organisation processes in dynamical systems. Cybernetics forms a metatheoretical superstructure for several individual but related fields like communication theory, systems science, connectionism or decision theory. Yet, applied cybernetics serves as a auxiliary basic science for different practical fields, e. g. biology, psychology, medicine and technology.
  • A cybernetic replacement is any mechanical device used to replace organic body parts ranging from internal organs to limbs. Prosthetic replacements are connected to organic tissue via a complex mecha-neural interface, which provide the recipient with control and sensation. External replacements are often covered by synthetic skin to emulate actual organic tissue.
  • Cybernetics is a discipline of science that deals with the study of communication of information in systems, either in the life processes of lifeforms and their interactions or in the programming and operation of technology. Since both life and technology are evaluated, this study can also apply to combinations of technology with living things. Notable cyberneticists included Noonien Soong and Cren Veruda. (TNG episode: "Brothers", DS9 - Mission Gamma novel: Lesser Evil)
  • The technology is used by both terrans and protoss.
  • Cybernetics in Fading Suns is the science of replacing or enhancing flesh with technology. The simplest of cybernetics might be little more than a plastic device grafted onto human flesh or a small smuggling compartment hidden inside a human body. The most elaborate coordinate a number of high-tech devices and may involve the installation of a valuable think machine. Most cybernetics in the Known Worlds is manufactured by the Supreme Order of Engineers, with a small share from minor House Shelit. Cybernetic devices are often surgically attached to a character and do not usually come off without further surgery. They can include a whole gamut of technological sophistication, from a clunky and obvious vision enhancement lens attached to a character's eye socket to sleek synthetic eyes which can pass for organic ones, or from noisy and bulky mechanical limbs to cyber-limbs sheathed in synthflesh or actual flesh and blood. Second Republic-era cybernetics can still be found, and are by far the most advanced and expensive. Later cybertech is somewhat clunky but usually reliable.
  • Cybernetics is the science of creating machines that work with the body. The core types of cybernetics are: 1. * Restorative- Replacing something that is lost or malfunctioning with a machine, like a lost limb or a lung. 2. * Enhancement- Adding to a body a capability that did not exist prior to the machine being added, such as enhanced memory or an arm with above normal human strength. The Committee on Cybernetic Ethics based on Sivad is one of the most famous cybernetic research groups in the modern age.
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