| rdfs:comment
| - Fighters are the most common meatshields. It is common knowledge that they're good. But are they? Yes, definitely, and there is absolutely nothing better than fighters for the cost-effectiveness ratio. Here are the alternatives, and why you shouldn't use them. Corvettes: These units are wicked fast, and have twice the armour and power of a fighter. However, they also cost four times as much. So, for 20 credits, you could get twice as much armour out of four fighters than one corvette.
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| abstract
| - Fighters are the most common meatshields. It is common knowledge that they're good. But are they? Yes, definitely, and there is absolutely nothing better than fighters for the cost-effectiveness ratio. Here are the alternatives, and why you shouldn't use them. Corvettes: These units are wicked fast, and have twice the armour and power of a fighter. However, they also cost four times as much. So, for 20 credits, you could get twice as much armour out of four fighters than one corvette. Destroyers: Their power and armour is ideal for attacking some small ships. However, it's even more ineffective costwise than a corvette. There is no reason to ever use this as a meatshield. It's an awful idea. Bombers: They do have more power than a fighter, and are the only unit other than a fighter that should ever be used as a meatshield, because of their effective hangar space being small enough to port many along. Heavy bombers take up two hangar space, so they're a bit unweildy. They're unrecommended as meatshields, but, in theory, they'd work better than corvettes or destroyers. Ion bombers have shields and 50 % of their power goes through shields. Perfect for attacking capitals. Meatshields? You'll be the laughing stock of the galaxy. In conclusion, fighters are the cheapest, leave the least debris, and collect the most damage. Using anything besides a fighter or bomber meatshield is stupid.
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