Effect details:
* 4d8 magic vs. undead (Save vs. Wand for half)
* Miscast Magic on undead (80% casting failure, no save, no dispel)
* Remove Combat & Special spell type protections on undead
* Remove BDLICH.itm, a non-droppable ring equipped on liches in SoD, which grants:
* Un-targetable by summoned demons
* 90% resistances to cold and electricity
* Immunity to normal weapons
* Immunity to lv 1-3 spells, in addition to Holy Smite, Skull Trap, Call Lightning, Cloudkill, Silence, 15' Radius, Unholy Blight, Glyph of Warding, Web, Stinking Cloud, Entangle, Sphere of Chaos, Polymorph Other
* Immunity to sleep, power-word-sleep, slay, paralyze, polymorph, hold, disintegrate
Attributes | Values |
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rdf:type
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rdfs:label
| - The Secret Revealed (spell)
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rdfs:comment
| - Effect details:
* 4d8 magic vs. undead (Save vs. Wand for half)
* Miscast Magic on undead (80% casting failure, no save, no dispel)
* Remove Combat & Special spell type protections on undead
* Remove BDLICH.itm, a non-droppable ring equipped on liches in SoD, which grants:
* Un-targetable by summoned demons
* 90% resistances to cold and electricity
* Immunity to normal weapons
* Immunity to lv 1-3 spells, in addition to Holy Smite, Skull Trap, Call Lightning, Cloudkill, Silence, 15' Radius, Unholy Blight, Glyph of Warding, Web, Stinking Cloud, Entangle, Sphere of Chaos, Polymorph Other
* Immunity to sleep, power-word-sleep, slay, paralyze, polymorph, hold, disintegrate
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dcterms:subject
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Casting Time
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spell code
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area of effect
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dbkwik:baldursgate...iPageUsesTemplate
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Range
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bypass magic damage resistance
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aggro friendly npcs
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break invisibility
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spread specs
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projectile specs
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affect playable/friendly/hostile
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bypass magic resistance
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Appears In
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School
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Effects
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abstract
| - Effect details:
* 4d8 magic vs. undead (Save vs. Wand for half)
* Miscast Magic on undead (80% casting failure, no save, no dispel)
* Remove Combat & Special spell type protections on undead
* Remove BDLICH.itm, a non-droppable ring equipped on liches in SoD, which grants:
* Un-targetable by summoned demons
* 90% resistances to cold and electricity
* Immunity to normal weapons
* Immunity to lv 1-3 spells, in addition to Holy Smite, Skull Trap, Call Lightning, Cloudkill, Silence, 15' Radius, Unholy Blight, Glyph of Warding, Web, Stinking Cloud, Entangle, Sphere of Chaos, Polymorph Other
* Immunity to sleep, power-word-sleep, slay, paralyze, polymorph, hold, disintegrate
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is charge abilities
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is wikipage disambiguates
of | |