About: The Secret Revealed (spell)   Sponge Permalink

An Entity of Type : dbkwik:resource/HcRZysteCVx4GAi5RjMd3A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Effect details: * 4d8 magic vs. undead (Save vs. Wand for half) * Miscast Magic on undead (80% casting failure, no save, no dispel) * Remove Combat & Special spell type protections on undead * Remove BDLICH.itm, a non-droppable ring equipped on liches in SoD, which grants: * Un-targetable by summoned demons * 90% resistances to cold and electricity * Immunity to normal weapons * Immunity to lv 1-3 spells, in addition to Holy Smite, Skull Trap, Call Lightning, Cloudkill, Silence, 15' Radius, Unholy Blight, Glyph of Warding, Web, Stinking Cloud, Entangle, Sphere of Chaos, Polymorph Other * Immunity to sleep, power-word-sleep, slay, paralyze, polymorph, hold, disintegrate

AttributesValues
rdf:type
rdfs:label
  • The Secret Revealed (spell)
rdfs:comment
  • Effect details: * 4d8 magic vs. undead (Save vs. Wand for half) * Miscast Magic on undead (80% casting failure, no save, no dispel) * Remove Combat & Special spell type protections on undead * Remove BDLICH.itm, a non-droppable ring equipped on liches in SoD, which grants: * Un-targetable by summoned demons * 90% resistances to cold and electricity * Immunity to normal weapons * Immunity to lv 1-3 spells, in addition to Holy Smite, Skull Trap, Call Lightning, Cloudkill, Silence, 15' Radius, Unholy Blight, Glyph of Warding, Web, Stinking Cloud, Entangle, Sphere of Chaos, Polymorph Other * Immunity to sleep, power-word-sleep, slay, paralyze, polymorph, hold, disintegrate
dcterms:subject
Casting Time
  • 0(xsd:integer)
spell code
  • BDMISC47.spl
area of effect
  • 1(xsd:integer)
dbkwik:baldursgate...iPageUsesTemplate
Range
  • 30(xsd:integer)
bypass magic damage resistance
  • No
aggro friendly npcs
  • Yes
break invisibility
  • Yes
spread specs
  • None
projectile specs
  • Fast speed
affect playable/friendly/hostile
  • All
bypass magic resistance
  • Yes
Appears In
  • BG:SoD
School
  • "NONE" school
Effects
  • See #gameplay
abstract
  • Effect details: * 4d8 magic vs. undead (Save vs. Wand for half) * Miscast Magic on undead (80% casting failure, no save, no dispel) * Remove Combat & Special spell type protections on undead * Remove BDLICH.itm, a non-droppable ring equipped on liches in SoD, which grants: * Un-targetable by summoned demons * 90% resistances to cold and electricity * Immunity to normal weapons * Immunity to lv 1-3 spells, in addition to Holy Smite, Skull Trap, Call Lightning, Cloudkill, Silence, 15' Radius, Unholy Blight, Glyph of Warding, Web, Stinking Cloud, Entangle, Sphere of Chaos, Polymorph Other * Immunity to sleep, power-word-sleep, slay, paralyze, polymorph, hold, disintegrate
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