About: Battlefield of Eternity   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This is a two-lane map. Heroes battle to ensure their side's immortal survives the fight in the center of the map. The forces of Heaven must defend Ilarian while the forces of Hell must defend Beleth. * Immortals will spawn at roughly 1:45 into the game at one of the four circles, having a level of roughly three. Prior to this, heroes skirmish and try to level as quickly as they can to four. * Immortals will appear in the center of the map, spawning randomly across from one another to begin battling. The immortals' attacks are purely cosmetic and do not damage the opposing immortal. * Heroes attempt to defend their immortal while taking down the opposing immortal. Immortals have two attacks used to defend themselves from enemy heroes: * A cleave attack that hits an area aroun

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  • Battlefield of Eternity
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  • This is a two-lane map. Heroes battle to ensure their side's immortal survives the fight in the center of the map. The forces of Heaven must defend Ilarian while the forces of Hell must defend Beleth. * Immortals will spawn at roughly 1:45 into the game at one of the four circles, having a level of roughly three. Prior to this, heroes skirmish and try to level as quickly as they can to four. * Immortals will appear in the center of the map, spawning randomly across from one another to begin battling. The immortals' attacks are purely cosmetic and do not damage the opposing immortal. * Heroes attempt to defend their immortal while taking down the opposing immortal. Immortals have two attacks used to defend themselves from enemy heroes: * A cleave attack that hits an area aroun
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dbkwik:heroesofthe...iPageUsesTemplate
abstract
  • This is a two-lane map. Heroes battle to ensure their side's immortal survives the fight in the center of the map. The forces of Heaven must defend Ilarian while the forces of Hell must defend Beleth. * Immortals will spawn at roughly 1:45 into the game at one of the four circles, having a level of roughly three. Prior to this, heroes skirmish and try to level as quickly as they can to four. * Immortals will appear in the center of the map, spawning randomly across from one another to begin battling. The immortals' attacks are purely cosmetic and do not damage the opposing immortal. * Heroes attempt to defend their immortal while taking down the opposing immortal. Immortals have two attacks used to defend themselves from enemy heroes: * A cleave attack that hits an area around the immortal, stunning enemies and knocking them back. * Creates several explosions at random areas around the immortal, stunning enemies caught within. * When an immortal's health drops to 50%, it will charge into the center and clash with the opposing immortal. Then, one immortal moves to a random circle while the other moves to the one opposite to it. Combat then resumes until one immortal is defeated. A surviving immortal: * Gains a shield proportionate to its surviving health. * Will attack the enemy's strongest lane. * A new type of mercenary, taking the place of Knights as the Bruiser Camp. * Come with two hounds each that they can resurrect. * Focus is on taking down the Shaman rather than the hounds. * A trio of khazra take the place the place of siege giants as the Siege Camp. * Attack by throwing spears at long range.
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