About: DMAS05: LavaBox II   Sponge Permalink

An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

File:Quake1.gif DMAS05: LavaBox II Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source]

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  • DMAS05: LavaBox II
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  • File:Quake1.gif <default>DMAS05: LavaBox II</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source]
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  • File:Quake1.gif <default>DMAS05: LavaBox II</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] LavaBox II or LavaBx II DM is the fifth level of DEATHMATCH Maps. Gregory A. MacMartin couldn't think of a decent name for the level, feeling it lacked a central theme. As the level has a Lava box in it, he decided to make it the sequel to DMAS04: LavaBox. The End Tunnel is found at the top of the map, all rooms are accessible by using a Moving Platform found at the center of the map. While this level is small, it is not a single room like the previous level, meaning that it could hold a few more players. This level is intended for 6 players or less. Though this level is intended to be Multiplayer only, the level was designed to hold Enemies. As Enemies do not exist in Deathmatch games, this means that the aforementioned Enemies only appear in the Single Player rendition of this level. As Enemies and a Single Player spawn point exist, this means the level is fully functional in Single Player even though it is intended for Multiplayer.
is previous map of
is next map of
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