The Golden Road is a smaller road, but still of great importance, in the Copper Isles. It leads through the grounds of the Grey Palace and turns into Rittevon's Lance at the gate. The Throne Hall and the Pavilion of Delightful Pleasures are found along the road. The Robing Pavilion was also along the road.
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| - The Golden Road is a smaller road, but still of great importance, in the Copper Isles. It leads through the grounds of the Grey Palace and turns into Rittevon's Lance at the gate. The Throne Hall and the Pavilion of Delightful Pleasures are found along the road. The Robing Pavilion was also along the road.
- A trip along the Golden Road (originally a carpet, later dots, for a brief time also used a velvet rope and for another brief time, nothing) where the contestant tries to win three prizes, each of which is more expensive than the previous. The game is noteworthy for offering some of the most expensive prizes on the show.
- The rumored Golden Road is the pathway into becoming an archmage. While normal mages rely on the connection to their watchtower to access the Realms Supernal, the Golden Road stretches across the Abyss from the Fallen World by completing the Astral Path they walked when they Awakened. By mastering their Path and understanding the Mysteries, they break the threshold by accessing the necessary Quintessence- that which represent their very soul and personality- that allows them to finalize their own personal Golden Road. The process itself has many similarities to a Mystery Play.
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| - The Golden Road is a smaller road, but still of great importance, in the Copper Isles. It leads through the grounds of the Grey Palace and turns into Rittevon's Lance at the gate. The Throne Hall and the Pavilion of Delightful Pleasures are found along the road. The Robing Pavilion was also along the road.
- The rumored Golden Road is the pathway into becoming an archmage. While normal mages rely on the connection to their watchtower to access the Realms Supernal, the Golden Road stretches across the Abyss from the Fallen World by completing the Astral Path they walked when they Awakened. By mastering their Path and understanding the Mysteries, they break the threshold by accessing the necessary Quintessence- that which represent their very soul and personality- that allows them to finalize their own personal Golden Road. The process itself has many similarities to a Mystery Play. Many mages never attempt to walk the Golden Road, preferring to stay in charted territories. The majority of those that do search after the Imperial Mysteries never achieve them, following dead-ends and false secrets in the lore accumulated around the Invisible Masters in the eyes of their former peers.
- A trip along the Golden Road (originally a carpet, later dots, for a brief time also used a velvet rope and for another brief time, nothing) where the contestant tries to win three prizes, each of which is more expensive than the previous. The game is noteworthy for offering some of the most expensive prizes on the show.
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