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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Location: X:2062 Y:1995 Cairo, Egypt NPC: Lily To activate this quest first you must go to Egypt and talk to Lily at [X:2062 Y:1995].She is a servant in a house but her master pressuring her to be his lover. We need to get back her Slave Contact from the Underground Trap Path in Pettora's house (the house next to her). At the deepest part of the underground you will find a chest kept by Statue Guards. There are 4*LV95+ guards with 7000+HP each, All element. They can use Mess, Coma, Stone wall and Freeze. All the guards have respawns like: Wind ->Earth Earth -> Water Fire -> Wind Water -> Fire

AttributesValues
rdfs:label
  • Secret Path
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  • Location: X:2062 Y:1995 Cairo, Egypt NPC: Lily To activate this quest first you must go to Egypt and talk to Lily at [X:2062 Y:1995].She is a servant in a house but her master pressuring her to be his lover. We need to get back her Slave Contact from the Underground Trap Path in Pettora's house (the house next to her). At the deepest part of the underground you will find a chest kept by Statue Guards. There are 4*LV95+ guards with 7000+HP each, All element. They can use Mess, Coma, Stone wall and Freeze. All the guards have respawns like: Wind ->Earth Earth -> Water Fire -> Wind Water -> Fire
  • Suppose there's somewhere you need to go, but getting there could be difficult or dangerous. Maybe you have to get into a walled city, castle, or Supervillain Lair, but the entrance is guarded by armed soldiers or a Golem. Maybe you have to cross a minefield or an uncharted deadly swamp where one wrong step could drop you into a pit from which you would never return. Maybe you've gotten into the enemy base and need to go to the control room, but you suspect that the main hallway with signs saying "control room this way" has more security cameras than all the other hallways combined. Maybe there's a range of mountains you need to cross, but your map doesn't show any pass nearby. Maybe you just need to go from one town to another, but you're a widely recognizable fugitive and don't want to b
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Name
  • Secret Path
Region
Continent
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  • Leben
BGM
  • PowerStation
Return
Street
  • Hidden Street
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  • Suppose there's somewhere you need to go, but getting there could be difficult or dangerous. Maybe you have to get into a walled city, castle, or Supervillain Lair, but the entrance is guarded by armed soldiers or a Golem. Maybe you have to cross a minefield or an uncharted deadly swamp where one wrong step could drop you into a pit from which you would never return. Maybe you've gotten into the enemy base and need to go to the control room, but you suspect that the main hallway with signs saying "control room this way" has more security cameras than all the other hallways combined. Maybe there's a range of mountains you need to cross, but your map doesn't show any pass nearby. Maybe you just need to go from one town to another, but you're a widely recognizable fugitive and don't want to be seen by other travelers on the road between them. Whatever the reason, there's somewhere you have to go, and obvious ways to get there either don't exist, would take too long, or would be near-suicide to use. If only there were some special route that's not widely known, one that could get you where you need to go while bypassing many of the obstacles in the way... What you need is a Secret Path. This is a passageway that not everyone knows about that can be used to get somewhere that is difficult to reach or to go somewhere without being noticed. Sometimes a local guide will be knowledgeable about paths that outsiders are unfamiliar with. Although these Secret Passages are sometimes lauded as "shortcuts," they can sometimes take longer than more obvious paths, and can be laden with treacherous hazards that make them even more dangerous than the danger they allow travelers to avoid. Expect any secret path through a swamp to be unpleasant, since Swamps Are Evil. Common types of secret paths include back doors, Bookcase Passages, ventilation shafts, and underground routes such as passages through Absurdly Spacious Sewers. See also Right Under Their Noses, Hidden in Plain Sight. If you make your own secret path, it's called Dungeon Bypass. Examples of Secret Path include:
  • Location: X:2062 Y:1995 Cairo, Egypt NPC: Lily To activate this quest first you must go to Egypt and talk to Lily at [X:2062 Y:1995].She is a servant in a house but her master pressuring her to be his lover. We need to get back her Slave Contact from the Underground Trap Path in Pettora's house (the house next to her). Go inside the trap door. At the 2nd floor you will find a paper on the wall. Read it, than pull the only torch at the wall which has no fire. Go to the 2nd door from the top. You will find another paper and 5+1 devices. Pull the 1st and the 4th device from the left and the columns will disapper, and the trap door is open now. After you go down you will see 4 small pools and a paper which says: "I wish You good luck" :D Now you will have to search all 4 pools and fight with crocodiles to let you go down to the last screen. I cannot tell you which pool you should choose, because its not set. At the deepest part of the underground you will find a chest kept by Statue Guards. There are 4*LV95+ guards with 7000+HP each, All element. They can use Mess, Coma, Stone wall and Freeze. All the guards have respawns like: Wind ->Earth Earth -> Water Fire -> Wind Water -> Fire After you win the battle Lily comes and tell you, that it was just a test about her research and give you the reward. (The chest in the middle of the room is empty XD) * 2 Holy EXP Potion*1, * Forgotten Scroll*1
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