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Syd Lexia's First Law of Pop Culture: If it was popular between 1975 and 1995, then there is a board game based on it. You've seen the movie. You've read the books. You've watched the entire TV series and achieved every ending in the video game. Now it's time to play... the board game. Well, if you hate yourself, anyway. Not only that, but as board games fall under most people's radar, it's likely that more than one board game will be made of a franchise, with the exact same name, because nobody cared enough to keep track.

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  • The Board Game
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  • Syd Lexia's First Law of Pop Culture: If it was popular between 1975 and 1995, then there is a board game based on it. You've seen the movie. You've read the books. You've watched the entire TV series and achieved every ending in the video game. Now it's time to play... the board game. Well, if you hate yourself, anyway. Not only that, but as board games fall under most people's radar, it's likely that more than one board game will be made of a franchise, with the exact same name, because nobody cared enough to keep track.
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dbkwik:all-the-tro...iPageUsesTemplate
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abstract
  • Syd Lexia's First Law of Pop Culture: If it was popular between 1975 and 1995, then there is a board game based on it. You've seen the movie. You've read the books. You've watched the entire TV series and achieved every ending in the video game. Now it's time to play... the board game. Well, if you hate yourself, anyway. You thought licensed video games were bad? Licensed board games have all the problems of licensed video games, compounded upon the fact that video games are quite a bit further out of the main stream than board games. Licensed video games will tend to be derivative, but at least they'll tend to be derivative of something that was good in the first place. Licensed board games will tend to be derivative of something that was mind-numbingly boring in the first place. In fact, often they won't even bother with making a derivative of an old game, they'll just take the game and change the name and pieces. For instance, the countless versions of Monopoly, Cluedo (or Clue, if you're a yankee) and Uno, regardless of whether the game fits the theme. Not only that, but as board games fall under most people's radar, it's likely that more than one board game will be made of a franchise, with the exact same name, because nobody cared enough to keep track. Even the best of series can easily get this treatment; whether or not the result turns out any good seems to depend on whether the makers bothered to find a company that actually makes good board games. (If they do, it's no guarantee the result will be good, of course, but at least it won't be abysmal, which is what will usually happen if they don't.) A subtrope of this is the Home Game, for board-game adaptations of game shows. For adaptations that some tropers find particularly awful, see Bland Branded Board Game on Darth Wiki.
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