It has only one HP and inherent Sap status, so it will always die on its first turn and only uses physical attacks. Locke can steal an Elixir from it rarely, and they can teach the Lore White Wind. Due to its fragility, this is an ideal enemy to battle against for purposes of uncursing the Cursed Shield.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
Level |
|
Attack |
|
dcterms:subject | |
Ice |
|
snes other abilities | |
Magic Defense |
|
snes special attack | |
gba special attack | |
gba steal | |
gba control |
|
morph miss rate |
|
gba steal | |
gba sketch | |
GBA Location |
|
gba prev |
|
Gil |
|
gba other abilities | |
ios next |
|
poison status |
|
magic evasion |
|
snes steal | |
Sap |
|
gba next |
|
snes control |
|
meteor strike |
|
snes sketch | |
gba bestiary |
|
Evasion |
|
snes location |
|
snes steal | |
hit rate |
|
ios bestiary |
|
ios prev |
|
dbkwik:final-fanta...iPageUsesTemplate | |
dbkwik:finalfantas...iPageUsesTemplate | |
Defense |
|
Water |
|
PS |
|
Speed |
|
GBA |
|
Magic |
|
MP |
|
gba rage |
|
morph id |
|
snes rage |
|
Exp |
|
iOS |
|
HP |
|
SNES |
|
abstract |
|