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| - Battle Rise (Battlegen U.S. version) is a way to gain raw accessory components required for trade in equipment synthesis. Most rare equipment require raw accessories that are acquired through Battle Rises. Each character and Arena have their own Battle Rises. Each character has a total of 4 battle rises (though, Gabranth, Shantotto and Chaos only have 3) and maps only have one. When you perform certain actions during a battle, the collision of your energy and your opponent's can crystallize into an accessory, known as Battlegen. To actually acquire the accessories you generate, you must win the battle. The Battle Rise menu is on the character customize screen.
- In Dissidia, each character has four accessories that can only be acquired as a Battlegen when fighting them, with the exceptions of Gabranth, Shantotto, and Chaos, who have three. In Dissidia 012, each character only has three accessories that can be acquired from them. Each stage has an accessory that can be acquired through Battlegen, with the exception of Ultimecia's Castle which has two. Note that Battlegen is not related to drop rate, which is an entirely separate occurrence.
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abstract
| - Battle Rise (Battlegen U.S. version) is a way to gain raw accessory components required for trade in equipment synthesis. Most rare equipment require raw accessories that are acquired through Battle Rises. Each character and Arena have their own Battle Rises. Each character has a total of 4 battle rises (though, Gabranth, Shantotto and Chaos only have 3) and maps only have one. When you perform certain actions during a battle, the collision of your energy and your opponent's can crystallize into an accessory, known as Battlegen. To actually acquire the accessories you generate, you must win the battle. The Battle Rise menu is on the character customize screen. The chance of obtaining a Battle Rise is determined by the level of the opponent. To boost your chances of Battlegen you need to raise your LUK, combine the right basic accessory with the right booster accessory, and battle strong opponents. You can check the minimum level you should go for to have a chance of 20% of gaining the Battle Rise by selecting the Battle Rise you want to get within the Character Customization Menu's Battle Rise Submenu. There are four conditions to make a character drop battle rises:
* Image:Battle rise break.png - Break the opponent's Brave
* Image:Battle rise hp.png - Deal HP damage to the opponent
* Image:Battle rise ex.png - Perform your Ex-Burst on the opponent (Perfect not required)
* Image:Battle rise background.png - Smash the opponent into surfaces of the arena or destroy set pieces (e.g. Pillars, Pipes, Ceilings)
- In Dissidia, each character has four accessories that can only be acquired as a Battlegen when fighting them, with the exceptions of Gabranth, Shantotto, and Chaos, who have three. In Dissidia 012, each character only has three accessories that can be acquired from them. Each stage has an accessory that can be acquired through Battlegen, with the exception of Ultimecia's Castle which has two. Online and Friend Card ghost battles allow the player to Battlegen gems and equipped accessories after the option is purchased in the PP Catalog, in addition to the items they could normally Battlegen against the opponent's character. Winning an item through Battlegen allows the player to win the next item, in order of Powder, Shard, Crystal and Orb. Generating the Powder accessory from a Cosmos character also allows the player to Battlegen against their Chaos counterpart, and generating from them allows Stage Destruction Battlegen. In Dissidia 012, this was simplified; all characters can be generated immediately, with items received in order of Desire, Dream, and Hope. The names of the Battlegen items obtained from characters were renamed to reflect the name of the character's Manikin - for example, Warrior of Light, whose Manikin is named "False Hero", has his Battlegen items named Hero's Desire, Hero's Dream, and Hero's Hope. Battlegen's success rate depends heavily on the opponent's level. Unless the opponent is at a specific level, the Battlegen success rate will be 0.1%, giving the player roughly a one in a thousand chance to win the item. The percentage rate increases when the opponent is at a set level or higher. For example, if the opponent faces a Warrior of Light who is Level 22 or below, there is only the aforementioned 0.1% chance of getting a Protect Shard. If the Warrior of Light is Level 23 or higher, the chance to win a Protect Shard greatly increases. The higher the level above the recommended level, the easier it is to Battlegen. For this reason, orb-type accessories, which have a recommended level of 100, are usually very difficult to win. The player may only Battlegen the same accessory once during a battle, even if they fulfill the requirements multiple times. Battlegen-exclusive accessories can be traded for a variety of other items in the Shop. Most importantly, Battlegen accessories are needed to trade for the characters' exclusive weapons, such as five Time Orbs needed for Gabranth's Chaos Blade, three Recovery Crystals for Onion Knight's Royal Sword, and so forth. Battlegen's success rate can be increased by a number of factors. The higher the level above the minimum required level, the easier it is to Battlegen the item. The Sunrise and Moonrise accessories raise the chance of Battlegen occurring by 1.2 times and 1.5 times respectively, and can be further strengthened through the use of Boosters. The Superslick also raises the Battlegen rate by 1.5 times, but has a chance to break. Equipping the "Allure of Honey" equipment raises the Battlegen rate by 1.5 times. Raising the player character's luck also helps. In the PP Catalog, the player can choose to purchase a temporary boost to their Battlegen rate for a certain number of battles. Note that Battlegen is not related to drop rate, which is an entirely separate occurrence.
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