About: White Roundhead Zombie   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This is the first Zombie enemy. They wander into characters and fire Mines as a melee attack. It has a range nearly equal to that of a Boxer, but their high AT poses a threat to characters if present in larger groups. Due to their weakness against fire, it is useful with certain Fire type weapons, such as the Gladiator's Flame Sabel 4, ythe Whipper's Explosion Chain 4, etc. to fight these enemies. An alternate would be any status-inducing weapons, like the Magician's Ice Meteor 4 or the Priest's Staff of Poisoner 4. This is the first enemy that uses a Mine attack that does not swim as well as the first Roundhead enemy introduced to the Desert stages.

AttributesValues
rdfs:label
  • White Roundhead Zombie
rdfs:comment
  • This is the first Zombie enemy. They wander into characters and fire Mines as a melee attack. It has a range nearly equal to that of a Boxer, but their high AT poses a threat to characters if present in larger groups. Due to their weakness against fire, it is useful with certain Fire type weapons, such as the Gladiator's Flame Sabel 4, ythe Whipper's Explosion Chain 4, etc. to fight these enemies. An alternate would be any status-inducing weapons, like the Magician's Ice Meteor 4 or the Priest's Staff of Poisoner 4. This is the first enemy that uses a Mine attack that does not swim as well as the first Roundhead enemy introduced to the Desert stages.
Head
  • Roundhead
Attack
dcterms:subject
Drops
  • Nonuple Arrow 4
Weak
  • Fire
head colour
  • FFFFFF
Agi
  • 50(xsd:integer)
peak exp
  • 300(xsd:integer)
body colour
  • 310063(xsd:integer)
peak lvl
  • 44(xsd:integer)
ExpAGI
  • 81(xsd:double)
LV
  • 44(xsd:integer)
dbkwik:danball/pro...iPageUsesTemplate
Gold
  • 66(xsd:integer)
Range
  • 20(xsd:integer)
Movement
  • walking
Name
  • White Roundhead Zombie
N
  • 1(xsd:integer)
Exp
  • 300(xsd:integer)
Link
  • White Roundhead Zombie
at
  • 11(xsd:integer)
Species
  • Zombie
Icon
  • White Roundhead Zombie.png
to
  • 54(xsd:integer)
from
  • 34(xsd:integer)
IMG
  • White Roundhead Zombie.png
LP
  • 1200(xsd:integer)
Location
  • Desert 6
abstract
  • This is the first Zombie enemy. They wander into characters and fire Mines as a melee attack. It has a range nearly equal to that of a Boxer, but their high AT poses a threat to characters if present in larger groups. Due to their weakness against fire, it is useful with certain Fire type weapons, such as the Gladiator's Flame Sabel 4, ythe Whipper's Explosion Chain 4, etc. to fight these enemies. An alternate would be any status-inducing weapons, like the Magician's Ice Meteor 4 or the Priest's Staff of Poisoner 4. This is the first enemy that uses a Mine attack that does not swim as well as the first Roundhead enemy introduced to the Desert stages.
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