About: Wyrmius   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This minigame sees the player take control of a Wyrm Sentinel on a horizontal 2D plane that constantly scrolls to the right in a Corpus Ship. W  and S  moves the Wyrm up and down respectively, while A  and D  control left and right movement. Alternatively, the arrow keys can be used for movement. The Wyrm's weapon is fired using LMB  or Space , and is an automatic weapon that can be fired at full auto by holding down the fire key. The goal of the minigame is to traverse throughout the level to defeat enemies and ultimately the boss of the level.

AttributesValues
rdfs:label
  • Wyrmius
rdfs:comment
  • This minigame sees the player take control of a Wyrm Sentinel on a horizontal 2D plane that constantly scrolls to the right in a Corpus Ship. W  and S  moves the Wyrm up and down respectively, while A  and D  control left and right movement. Alternatively, the arrow keys can be used for movement. The Wyrm's weapon is fired using LMB  or Space , and is an automatic weapon that can be fired at full auto by holding down the fire key. The goal of the minigame is to traverse throughout the level to defeat enemies and ultimately the boss of the level.
dcterms:subject
dbkwik:warframe/pr...iPageUsesTemplate
abstract
  • This minigame sees the player take control of a Wyrm Sentinel on a horizontal 2D plane that constantly scrolls to the right in a Corpus Ship. W  and S  moves the Wyrm up and down respectively, while A  and D  control left and right movement. Alternatively, the arrow keys can be used for movement. The Wyrm's weapon is fired using LMB  or Space , and is an automatic weapon that can be fired at full auto by holding down the fire key. The goal of the minigame is to traverse throughout the level to defeat enemies and ultimately the boss of the level. Although initially armed with a Laser Rifle, enemies may drop a Mod upon death, which will change the Wyrm's main weapon depending on its color. Picking up mods of the same color will also upgrade your weapon: * Red mods will make the Wyrm fire Ogris rockets in an arc. Stacking red mods will add an additional arcing rocket. * Yellow mods will make the Wyrm fire Lanka projectiles that penetrate multiple targets. Stacking yellow mods will add additional projectiles that are parallel to each other. * Blue mods resets the Wyrm's weapon to the default Laser Rifle. Stacking blue mods will cause it to fire multiple projectiles in a wide spread. The mod will cycle colors while not picked up, allowing players to choose which weapon they want to get if they're planning on upgrading their weapons. Losing a life will not reset the weapon type used, however it will downgrade the weapon. The player has a stock of three lives represented by a Wyrm icon, and each life is consumed if the player is hit by enemy fire, which will destroy the Wyrm. Losing all three lives results in a game over, and players are given the choice to try again from the beginning or quit.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software