The most appealing aspect about this game is that it really is what Nintendo is all about - bridging the gap between casual and hardcore players. But there are plenty of people who'll come in and complain that there are many games that do that - Brain Age, Nintendogs, Wii Sports. Well, that's where I'm going to correct you and simply say "you're wrong". Those games were directed almost exclusively for the casual crowd. You may've enjoyed them, though they had that distinct casual feel. Professor Layton didn't. It also didn't feel like a hardcore game. It was right in between. Executed to perfection. And perhaps the most surprising part of this whole thing - it wasn't developed by Nintendo. Yes, in America and Europe it was published by the gaming giant, though it was actually developed by
Attributes | Values |
---|
rdfs:label
| - Nintendo:Nintendo Wikia Awards 2008
|
rdfs:comment
| - The most appealing aspect about this game is that it really is what Nintendo is all about - bridging the gap between casual and hardcore players. But there are plenty of people who'll come in and complain that there are many games that do that - Brain Age, Nintendogs, Wii Sports. Well, that's where I'm going to correct you and simply say "you're wrong". Those games were directed almost exclusively for the casual crowd. You may've enjoyed them, though they had that distinct casual feel. Professor Layton didn't. It also didn't feel like a hardcore game. It was right in between. Executed to perfection. And perhaps the most surprising part of this whole thing - it wasn't developed by Nintendo. Yes, in America and Europe it was published by the gaming giant, though it was actually developed by
|
dcterms:subject
| |
abstract
| - The most appealing aspect about this game is that it really is what Nintendo is all about - bridging the gap between casual and hardcore players. But there are plenty of people who'll come in and complain that there are many games that do that - Brain Age, Nintendogs, Wii Sports. Well, that's where I'm going to correct you and simply say "you're wrong". Those games were directed almost exclusively for the casual crowd. You may've enjoyed them, though they had that distinct casual feel. Professor Layton didn't. It also didn't feel like a hardcore game. It was right in between. Executed to perfection. And perhaps the most surprising part of this whole thing - it wasn't developed by Nintendo. Yes, in America and Europe it was published by the gaming giant, though it was actually developed by Level 5, also known as the team behind the Inazuma Eleven series and the newer Dragon Quest games. Runner ups: 1. The World Ends with You (Jupiter, Square Enix) 2. Space Invaders Extreme (Taito, Square Enix)
|