rdfs:comment
| - Hit Dice: 12d8+96 (150 hp) Initiative: +5 Speed: 40 ft. (8 squares), climb 20 ft. Armor Class: 22 (-2 size, +1 Dex, +13 natural), touch 9, flat-footed 21 Base Attack/Grapple: +12/+29 Attack: Bite +19 melee (2d6+9 plus poison) or web +11 ranged Full Attack: Bite +19 melee (2d6+9 plus poison) and 2 claws +14 melee (2d4+4); or web +11 ranged Space/Reach: 15 ft./10 ft. Special Attacks: Poison, rend armor, web Special Qualities: Damage reduction 10/good, darkvision 60 ft., plane shift, scent, telepathy 100 ft. Saves: Fort +16, Ref +9, Will +9 Abilities: Str 28, Dex 12, Con 26, Int 11, Wis 13, Cha 13
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abstract
| - Hit Dice: 12d8+96 (150 hp) Initiative: +5 Speed: 40 ft. (8 squares), climb 20 ft. Armor Class: 22 (-2 size, +1 Dex, +13 natural), touch 9, flat-footed 21 Base Attack/Grapple: +12/+29 Attack: Bite +19 melee (2d6+9 plus poison) or web +11 ranged Full Attack: Bite +19 melee (2d6+9 plus poison) and 2 claws +14 melee (2d4+4); or web +11 ranged Space/Reach: 15 ft./10 ft. Special Attacks: Poison, rend armor, web Special Qualities: Damage reduction 10/good, darkvision 60 ft., plane shift, scent, telepathy 100 ft. Saves: Fort +16, Ref +9, Will +9 Abilities: Str 28, Dex 12, Con 26, Int 11, Wis 13, Cha 13 Skills: Climb +24, Diplomacy +3, Hide +16, Jump +28, Listen +16, Move Silently +16, Search +15, Sense Motive +16, Spot +16, Survival +1 (+3 following tracks) Feats: Cleave, Improved Initiative, Improved Grapple, Power Attack, Track Environment: A chaotic evil-aligned plane Organization: Solitary Challenge Rating: Treasure: None Alignment: Always chaotic evil Advancement: 13-18 HD (Huge); 19-36 HD (Gargantuan) Level Adjustment: -
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