About: Greg Snook   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Greg Snook is an American video game programmer and engineer. He is a current employee of Bungie Studios. According to his Bungie.net profile: "Prior to joining Bungie, this 10-year industry veteran worked on many game titles no self-respecting player would be caught dead with. Once an animator, he dreamt of life as a pasty radiation sponge. Those dreams were soon realized in front of a computer monitor as a video game programmer - a career he promises to get better at any day now. He can usually be found tucked away in a damp corner of Bungie, snacking on crunchy things and muttering about Canadians. His favorite Halo multiplayer moment is the Zen of watching the respawn timer count down... again."

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  • Greg Snook
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  • Greg Snook is an American video game programmer and engineer. He is a current employee of Bungie Studios. According to his Bungie.net profile: "Prior to joining Bungie, this 10-year industry veteran worked on many game titles no self-respecting player would be caught dead with. Once an animator, he dreamt of life as a pasty radiation sponge. Those dreams were soon realized in front of a computer monitor as a video game programmer - a career he promises to get better at any day now. He can usually be found tucked away in a damp corner of Bungie, snacking on crunchy things and muttering about Canadians. His favorite Halo multiplayer moment is the Zen of watching the respawn timer count down... again."
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abstract
  • Greg Snook is an American video game programmer and engineer. He is a current employee of Bungie Studios. According to his Bungie.net profile: "Prior to joining Bungie, this 10-year industry veteran worked on many game titles no self-respecting player would be caught dead with. Once an animator, he dreamt of life as a pasty radiation sponge. Those dreams were soon realized in front of a computer monitor as a video game programmer - a career he promises to get better at any day now. He can usually be found tucked away in a damp corner of Bungie, snacking on crunchy things and muttering about Canadians. His favorite Halo multiplayer moment is the Zen of watching the respawn timer count down... again." He was credited as one of the engineers for Halo 2, and worked on Halo 3.
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