The Russian people represent a civilization in Civilization VI. Their colors are yellow and black, and they are led by Peter the Great. The Russians' civilization ability is "Mother Russia," which provides them with extra territory (8 tiles) when they found their cities and extra File:Civ6Faith.png Faith and File:Civ6Production.png Production from tundra tiles, but not City Centers. Their unique unit is the Cossack (which replaces the Cavalry), and their unique district is the Lavra (which replaces the Holy Site).
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rdfs:label
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rdfs:comment
| - The Russian people represent a civilization in Civilization VI. Their colors are yellow and black, and they are led by Peter the Great. The Russians' civilization ability is "Mother Russia," which provides them with extra territory (8 tiles) when they found their cities and extra File:Civ6Faith.png Faith and File:Civ6Production.png Production from tundra tiles, but not City Centers. Their unique unit is the Cossack (which replaces the Cavalry), and their unique district is the Lavra (which replaces the Holy Site).
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Leader
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Unit
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irl-capital
| - Moscow, then St. Petersburg
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leader-bonus-name
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leader-bonus-description
| - Russia receives or from Trade Routes to more advanced civs.
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leader-agenda-name
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ability-name
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leader-agenda-description
| - Friendly to those civilizations that are ahead of him in and . Dislikes backwards civilizations that are lacking in and .
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ability-description
| - Gain extra territory when they found their cities, and extra and from tundra tiles.
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empire name
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dcterms:subject
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dbkwik:civilizatio...iPageUsesTemplate
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Population
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Title
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Building
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adjectives
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Location
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Size
| - Some 8.4 million square miles
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abstract
| - The Russian people represent a civilization in Civilization VI. Their colors are yellow and black, and they are led by Peter the Great. The Russians' civilization ability is "Mother Russia," which provides them with extra territory (8 tiles) when they found their cities and extra File:Civ6Faith.png Faith and File:Civ6Production.png Production from tundra tiles, but not City Centers. Their unique unit is the Cossack (which replaces the Cavalry), and their unique district is the Lavra (which replaces the Holy Site).
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