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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Cards and effects can only be activated in response to an event if that event is the last event to occur. If an event is performed, then before it is possible to activate cards or effects another event is performed, it is not possible for any cards or effects to be activated in response to the initial event. It is not possible to activate cards or effects in response to events that occur as part of paying a cost to activate a card or effect.

AttributesValues
rdfs:label
  • Missing the timing
rdfs:comment
  • Cards and effects can only be activated in response to an event if that event is the last event to occur. If an event is performed, then before it is possible to activate cards or effects another event is performed, it is not possible for any cards or effects to be activated in response to the initial event. It is not possible to activate cards or effects in response to events that occur as part of paying a cost to activate a card or effect.
dcterms:subject
dbkwik:yugi-oh/pro...iPageUsesTemplate
dbkwik:yugioh/prop...iPageUsesTemplate
abstract
  • Cards and effects can only be activated in response to an event if that event is the last event to occur. If an event is performed, then before it is possible to activate cards or effects another event is performed, it is not possible for any cards or effects to be activated in response to the initial event. Some Trap Cards, Quick-Play Spell Cards, and optional effects must be activated in response to a particular event (such as the Trigger Effect of "Peten the Dark Clown"). These optional effects are marked by the usage of the word "when" in their activation timing. Trap Cards, Quick-Play Spell Cards, and optional effects that use other words instead of "when" (such as "if" or "each time") do not need to be activated in response to the event, but simply at the first opportunity after the event occurs. Likewise, mandatory effects do not need to be activated in response to a particular event, always being activated at the first opportunity after the event occurs (regardless of whether they use "when" or not). If a card or effect is activated in response to an event, all cards and effects activated in the same Chain are in response to that same event. For example, if a monster declares an attack and a player activated "Magic Cylinder", then "Mirror Force" can still be activated as Chain Link 2 or higher because all cards activated in this Chain are in response to the attack. Chain Links resolve strictly sequentially. The last Chain Link to resolve will be the most recent event (and the only event that can be responded to). Normally this will be Chain Link 1, but if the activation of a Chain Link is negated, it does not resolve. (There is a distinction between negating the activation of an effect and negating the effect itself; if only the effect is negated, the Chain Link still resolves, but without effect.) It is not possible to activate cards or effects in response to events that occur as part of paying a cost to activate a card or effect.
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