About: Fever System   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Fever System gives rewards when connected, staying on lobby or playing fills up the bar. Also, when playing the bar fills 3x faster. There are milestones at 33% and 66%, which award players some of the following items once reached: * One of the Blue Crystal Weapons (1 hour). * Fever charges (fills 33% and 66%). * 50 FP

AttributesValues
rdfs:label
  • Fever System
rdfs:comment
  • Fever System gives rewards when connected, staying on lobby or playing fills up the bar. Also, when playing the bar fills 3x faster. There are milestones at 33% and 66%, which award players some of the following items once reached: * One of the Blue Crystal Weapons (1 hour). * Fever charges (fills 33% and 66%). * 50 FP
dcterms:subject
abstract
  • Fever System gives rewards when connected, staying on lobby or playing fills up the bar. Also, when playing the bar fills 3x faster. There are milestones at 33% and 66%, which award players some of the following items once reached: * One of the Blue Crystal Weapons (1 hour). * Fever charges (fills 33% and 66%). * 50 FP Additionally, players may stand a chance to win "Big Luck" when the bar reaches its milestones if they are in the middle of a match (The system will inform players about it at the Result screen). In this event, the next milestones will be reached immediately (And the bar will fill up if players are already at 66%).
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