About: Lizardman Caves   Sponge Permalink

An Entity of Type : dbkwik:resource/L6Iktx1FTI8rzzuMCznu2g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Lizardman Caves are a series of caves located at the north-west corner of the Lizardman Settlement. It is a single-combat area, but all eight of the shamans can only be killed while on a Slayer assignment. Players may enter without a Slayer assignment, but upon attacking any monster inside the dungeon, Captain Cleive will stop them from doing so, claiming that they are not assigned to kill them. A dwarf multicannon cannot be set up in the caves; attempting to do so will display the following message in the player's chatbox: "The ground is too marshy here."

AttributesValues
rdf:type
rdfs:label
  • Lizardman Caves
rdfs:comment
  • The Lizardman Caves are a series of caves located at the north-west corner of the Lizardman Settlement. It is a single-combat area, but all eight of the shamans can only be killed while on a Slayer assignment. Players may enter without a Slayer assignment, but upon attacking any monster inside the dungeon, Captain Cleive will stop them from doing so, claiming that they are not assigned to kill them. A dwarf multicannon cannot be set up in the caves; attempting to do so will display the following message in the player's chatbox: "The ground is too marshy here."
Level
  • One
Quests
  • No
Monster
dbkwik:oldschoolru...iPageUsesTemplate
Kingdom
Name
  • Lizardman Caves
Music
Race
  • Lizardman, humans
abstract
  • The Lizardman Caves are a series of caves located at the north-west corner of the Lizardman Settlement. It is a single-combat area, but all eight of the shamans can only be killed while on a Slayer assignment. Players may enter without a Slayer assignment, but upon attacking any monster inside the dungeon, Captain Cleive will stop them from doing so, claiming that they are not assigned to kill them. According to Captain Cleive, there were lizardman shamans causing trouble on the surface, so he led a taskforce to drive them into the caves that they currently reside in, albeit with many casualties. A dwarf multicannon cannot be set up in the caves; attempting to do so will display the following message in the player's chatbox: "The ground is too marshy here."
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