About: Quake III Arena   Sponge Permalink

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File:Quake3.png File:Globe.png Quake III Arena is a multiplayer-focused first-person shooter released on December 2, 1999. It differs from the other games in the Quake series (not counting Quake Live) in that it sacrifices the Single Player mode to focus on multiplayer. Its Single Player segment is almost identical to multiplayer fights, although other players are replaced by bots. Note: Unlike its predecessors, Q3A does not have a plot-based single-player campaign. Instead, it simulates the multiplayer experience with computer controlled players known as bots (see Bots below).

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  • Quake III Arena
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  • File:Quake3.png File:Globe.png Quake III Arena is a multiplayer-focused first-person shooter released on December 2, 1999. It differs from the other games in the Quake series (not counting Quake Live) in that it sacrifices the Single Player mode to focus on multiplayer. Its Single Player segment is almost identical to multiplayer fights, although other players are replaced by bots. Note: Unlike its predecessors, Q3A does not have a plot-based single-player campaign. Instead, it simulates the multiplayer experience with computer controlled players known as bots (see Bots below).
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abstract
  • File:Quake3.png File:Globe.png Quake III Arena is a multiplayer-focused first-person shooter released on December 2, 1999. It differs from the other games in the Quake series (not counting Quake Live) in that it sacrifices the Single Player mode to focus on multiplayer. Its Single Player segment is almost identical to multiplayer fights, although other players are replaced by bots. Notable features of Quake III include the minimalist design, lacking rarely used items and features, the extensive customization of player settings such as field of view, texture detail and enemy model, and advanced movement features such as strafe-jumping that give more speed with greater skill in contrast to the digital, all or nothing design of many computer games. Note: Unlike its predecessors, Q3A does not have a plot-based single-player campaign. Instead, it simulates the multiplayer experience with computer controlled players known as bots (see Bots below).
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