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An Entity of Type : dbkwik:resource/hZxnwh3yQu89lmyRh__0ww==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mus was an ogre mage living on Jazirat al-Sadaf in the Crowded Sea in 1367 DR. He was the head of a family of ogre mages.

AttributesValues
rdf:type
rdfs:label
  • Mus
  • Mus
  • MUS
  • MUS
  • Mus
rdfs:comment
  • Chercher "mus" sur dicod'Òc (dictionnaires en ligne sur le site du Congrès permanent de la lenga occitana)
  • Mus was an ogre mage living on Jazirat al-Sadaf in the Crowded Sea in 1367 DR. He was the head of a family of ogre mages.
  • The MUS format is a slightly altered MIDI format used in the Doom engine soundtracks. MUS files are nearly identical to MIDI files, only slightly more compact. The file format has a size limit of 65536 bytes. Support for standard MIDI files in Vanilla Doom was added in version 1.5, which meant WAD authors no longer needed to convert MIDI files to MUS.
  • Mus was the only moon of Mercury, a tiny gray rock rendered invisible to Earth-based observers by powerful magic. It served as the home of the Hermetic Fors Collegis Mercuris, and hosted a large number of Batini refugees after the City of Brass Chantry on Mercury's surface was destroyed. In 1995 the moon was conquered by the Nephandi, and in 1996 it appeared to crash into Mercury's surface. In one of the Time of Judgement scenarios for Mage, however, the Unnamed has occupied Mus and uses it as his base of operations.
  • El formato MUS es un formato MIDI ligeramente alterado, creado por DMX y utilizado en las bandas sonoras del motor de Doom. Los archivos MUS son casi idénticos a los archivos MIDI, sólo que son un poco más compactos. El formato de archivo tiene un límite de tamaño de 65.536 bytes. Vanilla Heretic y Hexen, derivados de la versión 1.2 del código de Doom, todavía requieren que la música se convierta a formato MUS antes de su inclusión en un WAD. En el código fuente de DMX, el formato de música se conoce alternativamente como MUS, RTM, Real Time Music y Game Music Format.
  • Mus (アインス Ainsu, Eins in the Japanese version) is one of the twelve Deadlords, and appears in Fire Emblem: Genealogy of the Holy War, Fire Emblem: Thracia 776 and Fire Emblem Awakening. In Fire Emblem: Genealogy of the Holy War, little is mentioned about the Deadlords, but they are all fought in the Final Chapter near Belhalla and eventually defeated, including Mus himself. In Fire Emblem: Thracia 776, Mus is fought in the Final Chapter. The character who becomes Mus is Raydrik.
  • Mus or mice, is a large genus of murids belonging to the Rodentia order, characteristically having a pointed snout, small rounded ears, a body-length scaly tail and a high breeding rate. The best known mouse species is the common house mouse (Mus musculus). It is also a popular pet. In some places, certain kinds of field mice are also common. They are known to invade homes for food and occasionally shelter. Primarily nocturnal animals, mice compensate for their poor eyesight with a keen sense of hearing, and rely especially on their sense of smell to locate food and avoid predators.
  • En mus (plural möss) är en liten däggdjur som tillhör ordningen på gnagare. Den mest kända mus arter är den gemensamma husmusen. Det är också ett populärt husdjur. Möss är vanliga försöksdjur i biologi och psykologi i första hand eftersom de är däggdjur, och även för att de delar en hög grad av homologi med människor. Atlantis Expeditionen väckt flera möss med dem på den ursprungliga expeditionen, varav en del används av Dr Carson Beckett för att skapa en leverans metod för DTA-genen. (ATL: "Hide and Seek")
sameAs
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patron deity
framträdande
dbkwik:resource/czXcJ5L4pdk3KzE0HcTZIA==
Mag
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  • 20(xsd:integer)
Skl
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  • 30(xsd:integer)
str
  • 16(xsd:integer)
  • 25(xsd:integer)
  • 30(xsd:integer)
  • 36(xsd:integer)
ras
  • Mus
LCK
  • 4(xsd:integer)
  • 6(xsd:integer)
  • 20(xsd:integer)
  • 25(xsd:integer)
ITEM
  • 15(xsd:integer)
  • File:FE4SilverLance.gifSilver Lance
  • File:Gradivus FE13 Icon.pngGradivus
  • File:Brave Lance FE13 Icon.pngBrave Lance
spd
  • 9(xsd:integer)
  • 17(xsd:integer)
  • 20(xsd:integer)
  • 21(xsd:integer)
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