About: Tulumbas   Sponge Permalink

An Entity of Type : dbkwik:resource/t9ln_EbmcSHrBZziiWPG4g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Tulumbas uses the same missiles as the Pin, but contains 8 rounds vs the Pins 4. It does however have a longer reload time of 18 seconds. Being a missile type weapon it causes Splash damage to enemies behind cover. Being a mid range weapon the Tulumbas is best used with other similarly ranged rockets such as the Pin and the Trident. By remaining behind cover or out of range of robots equiped with short range weapons, then only breaking cover long enough to fire off a salvo, before returning to cover is a common tactic. Most commonly seen on Rhinos, Griffins, Golems and Fūjins.

AttributesValues
rdf:type
rdfs:label
  • Tulumbas
rdfs:comment
  • The Tulumbas uses the same missiles as the Pin, but contains 8 rounds vs the Pins 4. It does however have a longer reload time of 18 seconds. Being a missile type weapon it causes Splash damage to enemies behind cover. Being a mid range weapon the Tulumbas is best used with other similarly ranged rockets such as the Pin and the Trident. By remaining behind cover or out of range of robots equiped with short range weapons, then only breaking cover long enough to fire off a salvo, before returning to cover is a common tactic. Most commonly seen on Rhinos, Griffins, Golems and Fūjins.
Level
  • 5(xsd:integer)
dcterms:subject
level-11-damage
  • 2329(xsd:integer)
hardpoint
MaxDamage
  • lvl 5: 10544 lvl 6: 11592 lvl 7: 12752 lvl 8: 14736 lvl 9: 15392 lvl 10: 16936 lvl 11: 18633 lvl 12: 20488
level-09-damage
  • 1930(xsd:integer)
Reload
  • 18.0
unload-time
  • 3(xsd:double)
level-11-time
  • 2(xsd:integer)
level-06-time
  • 46800.0
Levelreq
  • 10(xsd:integer)
level-09-cost
  • 4500000(xsd:integer)
level-12-time
  • 3(xsd:integer)
WeaponType
level-08-damage
  • 1756(xsd:integer)
cycle-time
  • 21(xsd:double)
level-09-time
  • 1(xsd:integer)
level-07-damage
  • 1598(xsd:integer)
level-06-cost
  • 600000(xsd:integer)
DPS
  • 1045(xsd:integer)
level-07-cost
  • 540000(xsd:integer)
level-07-time
  • 86400.0
level-08-time
  • 111600.0
level-12-damage
  • 2561(xsd:integer)
level-06-damage
  • 1454(xsd:integer)
cycletime
  • 21.2
level-11-cost
  • 12000000(xsd:integer)
level-05-cost
  • 435000(xsd:integer)
level-10-cost
  • 7500000(xsd:integer)
level-08-cost
  • 2300000(xsd:integer)
level-10-time
  • 1(xsd:integer)
level-10-damage
  • 2121(xsd:integer)
reload-time
  • 18(xsd:integer)
level-12-cost
  • 19500000(xsd:integer)
level-05-damage
  • 1323(xsd:integer)
Range
  • 500m
Rounds
  • 8(xsd:integer)
Weapon
  • Tulumbas
dbkwik:warrobots/p...iPageUsesTemplate
rps
  • 5(xsd:integer)
Cost
  • 425000(xsd:integer)
Damage
  • 1318(xsd:integer)
abstract
  • The Tulumbas uses the same missiles as the Pin, but contains 8 rounds vs the Pins 4. It does however have a longer reload time of 18 seconds. Being a missile type weapon it causes Splash damage to enemies behind cover. Being a mid range weapon the Tulumbas is best used with other similarly ranged rockets such as the Pin and the Trident. By remaining behind cover or out of range of robots equiped with short range weapons, then only breaking cover long enough to fire off a salvo, before returning to cover is a common tactic. Most commonly seen on Rhinos, Griffins, Golems and Fūjins.
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