About: Sniper (3.5e Feat)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Benefits: This is a combat feat that scales with your Base Attack Bonus. * +0: Your range increments are 50% longer than they would ordinarily be. Any benefit of being within 30' of an opponent is retained out to 60'. * +1: Precise Shot - You do not suffer a -4 penalty when firing a ranged weapon into melee and never hit an unintended target in close combats or grapples. * +6: Sharp Shooting – Your ranged attacks ignore Cover Bonuses (total cover still bones you). * +11: Opponents struck by your ranged attacks do not automatically know what square your attack came from, and must attempt to find you normally. * +16: Any time you hit an opponent with a ranged weapon, it is counted as a critical threat. If your weapon already had a 19-20 threat range, increase its critical m

AttributesValues
rdfs:label
  • Sniper (3.5e Feat)
rdfs:comment
  • Benefits: This is a combat feat that scales with your Base Attack Bonus. * +0: Your range increments are 50% longer than they would ordinarily be. Any benefit of being within 30' of an opponent is retained out to 60'. * +1: Precise Shot - You do not suffer a -4 penalty when firing a ranged weapon into melee and never hit an unintended target in close combats or grapples. * +6: Sharp Shooting – Your ranged attacks ignore Cover Bonuses (total cover still bones you). * +11: Opponents struck by your ranged attacks do not automatically know what square your attack came from, and must attempt to find you normally. * +16: Any time you hit an opponent with a ranged weapon, it is counted as a critical threat. If your weapon already had a 19-20 threat range, increase its critical m
Summary
  • Your shooting is precise and dangerous.
dcterms:subject
author name
  • Frank and K
BAB
  • 1800.0
  • Any time you hit an opponent with a ranged weapon, it is counted as a critical threat. If your weapon already had a 19-20 threat range, increase its critical multiplier by 1.
  • Precise Shot - You do not suffer a -4 penalty when firing a ranged weapon into melee and never hit an unintended target in close combats or grapples.
  • Sharp Shooting – Your ranged attacks ignore Cover Bonuses .
  • Opponents struck by your ranged attacks do not automatically know what square your attack came from, and must attempt to find you normally.
dbkwik:dungeons/pr...iPageUsesTemplate
date created
  • 2006(xsd:integer)
Editing
  • Spelling and grammar only
Status
  • Complete
Name
  • Sniper
Balance
  • Rogue
abstract
  • Benefits: This is a combat feat that scales with your Base Attack Bonus. * +0: Your range increments are 50% longer than they would ordinarily be. Any benefit of being within 30' of an opponent is retained out to 60'. * +1: Precise Shot - You do not suffer a -4 penalty when firing a ranged weapon into melee and never hit an unintended target in close combats or grapples. * +6: Sharp Shooting – Your ranged attacks ignore Cover Bonuses (total cover still bones you). * +11: Opponents struck by your ranged attacks do not automatically know what square your attack came from, and must attempt to find you normally. * +16: Any time you hit an opponent with a ranged weapon, it is counted as a critical threat. If your weapon already had a 19-20 threat range, increase its critical multiplier by 1. Back to Main Page → 3.5e Homebrew → Character Options → Feats Back to Main Page → 3.5e Homebrew → Sourcebooks → Races of War → Warriors with Style Back to Main Page → 3.5e Homebrew → Tome Material → Combat Feats
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