Zabar points new adventurers to the local guard captain, who requires help dealing with the undead Lord Hovart. He is happy to supply them with any arms or armor they might need, as well. With the return of the Maljin, Zabar saw "strange creatures" lurking in the red fog that fell over Elddim, and admitted that it was making him jumpy.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
abstract |
|