About: King's Quest II: Romancing the Throne SCI (unofficial)   Sponge Permalink

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King's Quest II SCI: Romancing the Throne Sci was a fan project being created solely by MusicallyInspired (Brandon Blume) to recreate King's Quest II in Sierra's SCI0 engine, the same engine that games like Space Quest III, King's Quest IV, and Police Quest II were made in; EGA 16-color dithered graphics with parser interface and mouse support.

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  • King's Quest II: Romancing the Throne SCI (unofficial)
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  • King's Quest II SCI: Romancing the Throne Sci was a fan project being created solely by MusicallyInspired (Brandon Blume) to recreate King's Quest II in Sierra's SCI0 engine, the same engine that games like Space Quest III, King's Quest IV, and Police Quest II were made in; EGA 16-color dithered graphics with parser interface and mouse support.
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  • King's Quest II SCI: Romancing the Throne Sci was a fan project being created solely by MusicallyInspired (Brandon Blume) to recreate King's Quest II in Sierra's SCI0 engine, the same engine that games like Space Quest III, King's Quest IV, and Police Quest II were made in; EGA 16-color dithered graphics with parser interface and mouse support. Note: There is currently no related website for this game, but the developer had occasionally discussed his work on Fan related Sierra and game forums mentioning that he was still actively developing it. However concrete development updates or screenshots of new work are few and far between, and there hasn't been a strong progress update for at least a couple of years. The developer has stepped down from working on it, and it is currently on indefinite hold while the author pursues other things in life (though he would like others to take over it, if it is in the same spirit of his work).[1] A competition was ran for others to contributenew artwork for the game, for the unfinished rooms, but it is unclear how successful the campaign was, and if there has been any progress in developing the game.
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