About: An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Advantages: * The Inconvenient Ranger features a high Str dual wielder with a huge number of attacks, augmented by a plethora of abilities that adds massive damage to each hit. * Full 30 BAB, no Divine Power involved * High Strength Bonus, usually 10 or more with items * Epic Divine Might adds at 20+ damage to every hit * Against Favored Enemies (pick Humans, Outsiders, Undead, Fey, and Constructs, the five categories consist 90% of the tougher foes in the campaigns), the build gains an additional 20/30+2d6 to damage rolls: Bane of Enemies: 2AB and 2d6damage Bonus Damage: +10 Power Attack mode: +10 damage IPA mode: +20 (combined effect of Enhanced Power Attack and Favored Power Attack) * Bonus damage combines with weapon enhancement, elemental damage, and weap

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  • An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1)
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  • Advantages: * The Inconvenient Ranger features a high Str dual wielder with a huge number of attacks, augmented by a plethora of abilities that adds massive damage to each hit. * Full 30 BAB, no Divine Power involved * High Strength Bonus, usually 10 or more with items * Epic Divine Might adds at 20+ damage to every hit * Against Favored Enemies (pick Humans, Outsiders, Undead, Fey, and Constructs, the five categories consist 90% of the tougher foes in the campaigns), the build gains an additional 20/30+2d6 to damage rolls: Bane of Enemies: 2AB and 2d6damage Bonus Damage: +10 Power Attack mode: +10 damage IPA mode: +20 (combined effect of Enhanced Power Attack and Favored Power Attack) * Bonus damage combines with weapon enhancement, elemental damage, and weap
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  • Advantages: * The Inconvenient Ranger features a high Str dual wielder with a huge number of attacks, augmented by a plethora of abilities that adds massive damage to each hit. * Full 30 BAB, no Divine Power involved * High Strength Bonus, usually 10 or more with items * Epic Divine Might adds at 20+ damage to every hit * Against Favored Enemies (pick Humans, Outsiders, Undead, Fey, and Constructs, the five categories consist 90% of the tougher foes in the campaigns), the build gains an additional 20/30+2d6 to damage rolls: Bane of Enemies: 2AB and 2d6damage Bonus Damage: +10 Power Attack mode: +10 damage IPA mode: +20 (combined effect of Enhanced Power Attack and Favored Power Attack) * Bonus damage combines with weapon enhancement, elemental damage, and weapon base damage. The build can attempt 16 hits in a full round attack while hasted. Even if only half of those attacks land, the build still surpasses an epic caster - in terms of damage - throwing Hellball round after round. Disadvantages: * Very weak at low levels. Not an easy character to play in the OC * At low levels NEEDS Defensive buffs to stay alive * Not a tank * Low Dex at low levels means Two-Weapon-Fighting hurts more then it helps Keep in mind the disadvantages at low levels aren't present in higher levels of this build. * low HP(?)
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