Description: As polymorph other, except the caster polymorphs one willing creature into an animal of his choice, the spell has no effect on unwilling creatures. Recipients remain in the animal form until the spell expires. Custom spell: This spell is part of the Grimoire and is not part of standard Neverwinter Nights.
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rdf:type
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rdfs:label
| - Animal Shapes
- Animal shapes
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rdfs:comment
| - Description: As polymorph other, except the caster polymorphs one willing creature into an animal of his choice, the spell has no effect on unwilling creatures. Recipients remain in the animal form until the spell expires. Custom spell: This spell is part of the Grimoire and is not part of standard Neverwinter Nights.
- [[Category:]] Animal shapes is a transmutation spell that causes one ally per level to polymorph into a chosen animal.
- Animal Shapes was a Tsuno spell which allowed the Tsuno Soultwister, drawing the power from Chikushudo, to polymorph a willing creature into an aninal of caster's choice.
- Level: , Components: V, S, DF Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: Up to one willing creature per level, all within 30 ft. of each other Duration: 1 hour/level (D) Saving Throw: None Spell Resistance: Yes (harmless)
- Casting Time: 1 action Range: 30 feet Components: V, S Duration: Concentration, up to 24 hours Your magic turns others into beasts. Choose any number of willing creatures that you can see within range. You transform each target into the form of a Large or smaller beast with a challenge rating of 4 or lower. On subsequent turns, you can use your action to transform affected creatures into new forms. The target’s gear melds into the new form. The target can’t activate, wield, or otherwise benefit from any of its equipment.
- 8th-level transmutation Casting Time: 1 action Range: 30 feet Components: V,S Duration: Concentration, up to 24 hours Your magic turns others into beasts. Choose any number of willing creatures that you can see within range. You transform each target into the form of a Large or smaller beast with a challenge rating of 4 or lower. On subsequent turns, you can use your action to transform affected creatures into new forms. The transformation lasts for the duration for each target, or until the target drops to O hit points or dies. new form, and it can't speak or cast spells.
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dcterms:subject
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immunities
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innatelevel
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spellresistance
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dbkwik:dnd4/proper...iPageUsesTemplate
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dbkwik:forgotten-r...iPageUsesTemplate
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dbkwik:forgottenre...iPageUsesTemplate
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dbkwik:l5r/property/wikiPageUsesTemplate
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dbkwik:freed20/pro...iPageUsesTemplate
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Range
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Origin
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Name
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school3e
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school5e
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domains3e
| - Animal domainAnimal domain
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dbkwik:nwn/property/wikiPageUsesTemplate
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Keywords
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Components
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flavor
| - You transform yourself and your allies into mice, beetles, or other seemingly innocuous animals.
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Duration
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Description
| - As polymorph other, except the caster polymorphs one willing creature into an animal of his choice, the spell has no effect on unwilling creatures. Recipients remain in the animal form until the spell expires.
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ImageName
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School
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Target
| - You and each ally in burst
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Action
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Usage
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Effect
| - Until the end of your next turn, the targets assume the forms of Tiny creatures, such as mice, cats, beetles, or spiders. While in these forms, the targets can't attack, pick up anything, or manipulate objects. The targets gain a +5 power bonus to Stealth checks and a +2 power bonus to AC and Reflex. Each target can end this effect on himself or herself as a minor action.
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casterlevel
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targettype
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sustain minor
| - The effect persists on yourself and any target within 5 squares of you.
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savingthrow
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spellname
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descriptors
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abstract
| - 8th-level transmutation Casting Time: 1 action Range: 30 feet Components: V,S Duration: Concentration, up to 24 hours Your magic turns others into beasts. Choose any number of willing creatures that you can see within range. You transform each target into the form of a Large or smaller beast with a challenge rating of 4 or lower. On subsequent turns, you can use your action to transform affected creatures into new forms. The transformation lasts for the duration for each target, or until the target drops to O hit points or dies. You can choose a different form for each target. A target's game statistics are replaced by the statistics of the chosen beast, though the target retains its alignment and Intelligence, Wisdom, and Charisma scores. The target assumes the hit points of its new form, and when it reverts to its normal form, it returns to the number of hit points it had before it transformed. If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 hit points, it isn't knocked unconscious. The creature is limited in the actions it can perform by the nature of its new form, and it can't speak or cast spells. The target's gear melds into the new form. The target can't activate, wield, or otherwise benefit from any of its equipment.
- Description: As polymorph other, except the caster polymorphs one willing creature into an animal of his choice, the spell has no effect on unwilling creatures. Recipients remain in the animal form until the spell expires. Custom spell: This spell is part of the Grimoire and is not part of standard Neverwinter Nights.
- [[Category:]] Animal shapes is a transmutation spell that causes one ally per level to polymorph into a chosen animal.
- Casting Time: 1 action Range: 30 feet Components: V, S Duration: Concentration, up to 24 hours Your magic turns others into beasts. Choose any number of willing creatures that you can see within range. You transform each target into the form of a Large or smaller beast with a challenge rating of 4 or lower. On subsequent turns, you can use your action to transform affected creatures into new forms. The transformation lasts for the duration for each target, or until the target drops to 0 hit points or dies. You can choose a different form for each target. A target’s game statistics are replaced by the statistics of the chosen beast, though the target retains its alignment and Intelligence, Wisdom and Charisma scores. The target assumes the hit points of its new form, and when it reverts to its normal form, it returns to the number of hit points it had before it transformed. If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature’s normal form to 0 hit points, it isn't knocked unconscious. The creature is limited in the actions it can perform by the nature of its new form, and it can’t speak or cast spells. The target’s gear melds into the new form. The target can’t activate, wield, or otherwise benefit from any of its equipment.
- Animal Shapes was a Tsuno spell which allowed the Tsuno Soultwister, drawing the power from Chikushudo, to polymorph a willing creature into an aninal of caster's choice.
- Level: , Components: V, S, DF Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: Up to one willing creature per level, all within 30 ft. of each other Duration: 1 hour/level (D) Saving Throw: None Spell Resistance: Yes (harmless)
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