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| - The ultimate extension of Elemental Rock-Paper-Scissors, the Elemental Embodiment is when the elements that are the basic building blocks of the universe get up and come for you. Usually called "elementals". They are usually mindless Mooks, but might well be very dangerous or smart or both. If they're sentient, that usually means that they have status as a type of Nature Spirit; if they're mindless but associated with nature anyway, they may serve as a midway point between Mother nature attacking you with animals and with natural disasters. They will usually be summoned out of thin air by people with Elemental Powers. The Trope Maker is the occultist Paracelsus's description of the four elemental creatures: Undines (water), Sylphs (wind), Salamanders (fire), and Gnomes (earth). Undines are essentially naked women (usually robed in fantasy) that live in rivers and streams, Sylphs are usually represented as small winged fairies, Salamanders are generally quite a bit larger than the real-life variety, live in hot places like volcanoes, and breathe fire, and Gnomes are pretty much what you'd expect although they usually don't get much social interaction if they're relegated to being elementals, so any quirkiness they may have is usually lost. In the vast majority of cases, the aforementioned four classical western elements will be embodied, with maybe one or two additions like "Darkness Elementals". Variations include Golems and Snowlems. May have Volcanic Veins. If ice based, could wear An Ice Suit. Will rarely be turned or crossed into a Hybrid Monster due to Hybrid Overkill Avoidance. Compare with Anthropomorphic Personification and Elemental Shapeshifter. See also Made of Evil, for when the element is... well, Evil, and their Super-Trope, Made of Magic. Examples of Elemental Embodiment include:
- The user embodies the elements. They have limitless control over the elements, or the element they represent.
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