A majority of those who reside in the Arceuus House are former humans who, through the power of the Dark Altar, are able to achieve immortality by moving their soul from their mortal body into an incorporeal one. Their souls are freed from the mortal bodies in the crypt below the church, and take on the incorporeal form commonly seen among Arceuus House residents. The Arceuus House is closest to the northern reaches of Zeah, and is the first line of defence against the Wintertodt, a mysterious entity that brings along with it extremely harsh cold.
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| - A majority of those who reside in the Arceuus House are former humans who, through the power of the Dark Altar, are able to achieve immortality by moving their soul from their mortal body into an incorporeal one. Their souls are freed from the mortal bodies in the crypt below the church, and take on the incorporeal form commonly seen among Arceuus House residents. The Arceuus House is closest to the northern reaches of Zeah, and is the first line of defence against the Wintertodt, a mysterious entity that brings along with it extremely harsh cold.
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| - A majority of those who reside in the Arceuus House are former humans who, through the power of the Dark Altar, are able to achieve immortality by moving their soul from their mortal body into an incorporeal one. Their souls are freed from the mortal bodies in the crypt below the church, and take on the incorporeal form commonly seen among Arceuus House residents. The art of runecrafting has been known by the Arceuus House since 150 years before the wave of visitors from the mainland arrived. However, they were unable to create law runes, explaining the lack of teleportation spells around Zeah. However, a book titled Transvergence Theory, documents the differences between runecrafting in the mainland and runecrafting in Zeah. While the mainland uses talismans to teleport individuals to another dimension, runecrafters in Zeah use energy that emanates from the ground near the Dark Altar to change the essence. The Arceuus House is closest to the northern reaches of Zeah, and is the first line of defence against the Wintertodt, a mysterious entity that brings along with it extremely harsh cold.
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