In the SNES and subsequent ports the Flamethrower fires a stream of very fast red orbs with a principle similar to Doom's Plasma Gun. It fires a two-round burst of orbs every time the fire button is hit just like the Chaingun. These rounds will travel through enemies until they hit a wall. If an enemy is killed with the Flamethrower, he will not burst into flames. The Flamethrower uses its own unique ammo, Fuel, which comes in Fuel Cans. The player can hold 99 units of fuel at max.
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