About: List of Final Fantasy II weapons   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Below is a list of all the weapons found in the game Final Fantasy II and its remakes. Each weapon type has its own level of proficiency, or weapon level. A character's weapon level with a weapon type affects that weapon's abilities in a few ways; for one, it determines how many hits s/he can make with a weapon of that type, where the max amount of hits is equal to the corresponding weapon's level. It also multiplies the evasion percentage given from the weapon by (0.5 * [1 + level]). Weapon level experience is obtained by using the Attack command with the corresponding weapon equipped. The amount of proficiency experience gained is based on the number of times the Attack command is used in the battle plus the Rank of the enemy formation against the user's weapon level.

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  • List of Final Fantasy II weapons
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  • Below is a list of all the weapons found in the game Final Fantasy II and its remakes. Each weapon type has its own level of proficiency, or weapon level. A character's weapon level with a weapon type affects that weapon's abilities in a few ways; for one, it determines how many hits s/he can make with a weapon of that type, where the max amount of hits is equal to the corresponding weapon's level. It also multiplies the evasion percentage given from the weapon by (0.5 * [1 + level]). Weapon level experience is obtained by using the Attack command with the corresponding weapon equipped. The amount of proficiency experience gained is based on the number of times the Attack command is used in the battle plus the Rank of the enemy formation against the user's weapon level.
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abstract
  • Below is a list of all the weapons found in the game Final Fantasy II and its remakes. Each weapon type has its own level of proficiency, or weapon level. A character's weapon level with a weapon type affects that weapon's abilities in a few ways; for one, it determines how many hits s/he can make with a weapon of that type, where the max amount of hits is equal to the corresponding weapon's level. It also multiplies the evasion percentage given from the weapon by (0.5 * [1 + level]). Weapon level experience is obtained by using the Attack command with the corresponding weapon equipped. The amount of proficiency experience gained is based on the number of times the Attack command is used in the battle plus the Rank of the enemy formation against the user's weapon level. The character's Attack stat changes based on many factors, one of which includes weapon type (bow, unarmed, or swords/axes/spears/etc).
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