About: +roll   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Command: +roll Command: +roll +roll by itself will make a generic roll with a 50/50 chance of success or failure. It's the code equivalent of flipping a coin. Useful for settling disagreements or helping make decisions. +roll followed by a stat indicator will make a check against that stat. The higher the stat, the more likely the roll is to succeed. This can be used to check if your character makes an intelligence check (INT) or his ability to stay conscious while damaged (END). These are just examples, you can use it to determine any number of things that may be related to your character's stats. The command will take any partial spelling of the following stats: Endurance, Strength, Dexterity, Firepower, Agility, Intelligence, Courage, Leadership, Technical

AttributesValues
rdfs:label
  • +roll
rdfs:comment
  • Command: +roll Command: +roll +roll by itself will make a generic roll with a 50/50 chance of success or failure. It's the code equivalent of flipping a coin. Useful for settling disagreements or helping make decisions. +roll followed by a stat indicator will make a check against that stat. The higher the stat, the more likely the roll is to succeed. This can be used to check if your character makes an intelligence check (INT) or his ability to stay conscious while damaged (END). These are just examples, you can use it to determine any number of things that may be related to your character's stats. The command will take any partial spelling of the following stats: Endurance, Strength, Dexterity, Firepower, Agility, Intelligence, Courage, Leadership, Technical
dcterms:subject
abstract
  • Command: +roll Command: +roll +roll by itself will make a generic roll with a 50/50 chance of success or failure. It's the code equivalent of flipping a coin. Useful for settling disagreements or helping make decisions. +roll followed by a stat indicator will make a check against that stat. The higher the stat, the more likely the roll is to succeed. This can be used to check if your character makes an intelligence check (INT) or his ability to stay conscious while damaged (END). These are just examples, you can use it to determine any number of things that may be related to your character's stats. The command will take any partial spelling of the following stats: Endurance, Strength, Dexterity, Firepower, Agility, Intelligence, Courage, Leadership, Technical
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