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| - So, you've been approved for a +temp? Have you never had any combat before? Are you a totally fresh and new player? Are you afraid you've stepped into a world that's so far beyond you that you're an insignificant fly hastely flying to escape!? If you're an old veteran at combat and are reading this guide, don't worry. In here you'll find a list of general rules that temps should observe(unless otherwise specified) at all times. Remember that this is an easy-peasy guide, though. To get the full lowdown on combat, space, etc, you'll need to read those guides, too! But now, onward:
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| - So, you've been approved for a +temp? Have you never had any combat before? Are you a totally fresh and new player? Are you afraid you've stepped into a world that's so far beyond you that you're an insignificant fly hastely flying to escape!? Don't worry. This article is not a comprehensive, long, tedious thing that will drive you mad and reference things you have never heard of. But by the end of the quick-read through, remember that it is okay to ask for help, even from the opposite side, in /any/ circumstance! As a temp-player you are not a nuisance in the scene, even if you have never done some of the things that people are talking about. It is actually the exact opposite: you are an aid to the scene, because you are there to flesh out the ambiance! Yes, you are appreciated, and because you are appreciated you should seek to have, and provide, a great deal of fun. If you're an old veteran at combat and are reading this guide, don't worry. In here you'll find a list of general rules that temps should observe(unless otherwise specified) at all times. Remember that this is an easy-peasy guide, though. To get the full lowdown on combat, space, etc, you'll need to read those guides, too! But now, onward:
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