He says he is acting as a guardian of the Shadow Realm, protecting it from those who should not walk in it. He seems to be wearing a ghostly version of the cape of legends. Currently, nothing else is known about him.
Attributes | Values |
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rdf:type
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rdfs:label
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rdfs:comment
| - He says he is acting as a guardian of the Shadow Realm, protecting it from those who should not walk in it. He seems to be wearing a ghostly version of the cape of legends. Currently, nothing else is known about him.
- They will always attempt to move into melee range before attacking. Their attacks consist of unarmed attacks (33.3%), touch of weakness (33.3%), and touch of fear (33.3%). Ghosts innately float. They have a natural superb resistance to darkness, nether, and nerve. As well as a natural weakness to fire.
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Level
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dcterms:subject
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bow
| |
Examine
| |
Mana
| - 80(xsd:integer)
- 90(xsd:integer)
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DEX
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Mag
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str
| - 5(xsd:integer)
- 11(xsd:integer)
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CHA
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Resistances
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Sprite
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Evasion
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Quest
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dbkwik:darkscape/p...iPageUsesTemplate
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dbkwik:oldschoolru...iPageUsesTemplate
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Speed
| - 66(xsd:integer)
- 93(xsd:integer)
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Per
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Name
| |
rnerve
| |
rlightning
| |
rchaos
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rnether
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rfire
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rmagic
| |
rmind
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rdarkness
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rsound
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rpoison
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rcold
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disarmtrap
| |
dbkwik:elona/prope...iPageUsesTemplate
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con
| |
Members
| |
Update
| - Behind the Scenes - February
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Shop
| |
faith
| |
Firearm
| |
Life
| - 60(xsd:integer)
- 70(xsd:integer)
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Release
| |
LEA
| |
Gender
| |
Race
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Shield
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Location
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polearm
| |
scythe
| |
heavyarmor
| |
wil
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longsword
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lightarmor
| |
crossbow
| |
Stealth
| - 6(xsd:integer)
- 10(xsd:integer)
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mediumarmor
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Meditation
| |
magicdevice
| |
Axe
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Throwing
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shortsword
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Blunt
| |
martialarts
| |
stave
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Healing
| |
magiccapacity
| |
abstract
| - He says he is acting as a guardian of the Shadow Realm, protecting it from those who should not walk in it. He seems to be wearing a ghostly version of the cape of legends. Currently, nothing else is known about him.
- They will always attempt to move into melee range before attacking. Their attacks consist of unarmed attacks (33.3%), touch of weakness (33.3%), and touch of fear (33.3%). Ghosts innately float. They have a natural superb resistance to darkness, nether, and nerve. As well as a natural weakness to fire.
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