About: Mad Dummy   Sponge Permalink

An Entity of Type : dbkwik:resource/8o1p8DBc7tTqR4sOpNWJXA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mad Dummy is useful, but situational. As although it only has one health it will not be killed off by any monster with an attack of less than 4 at one time (ignoring abilities from monsters such as Astigmatism). This also means that it can survive attacks from various spells such as 'Punishment', and 'Undyne's Spears' making it quite effective as a damage sponge against Justice decks. Because of its price, it is also is decently effective in the Integrity deck, especially if placed early on against the opponent's weaker early game cards, or taunts like Jerry. Can be easily countered by silencing cards, and surprisingly well by Madjick.

AttributesValues
rdf:type
rdfs:label
  • Mad Dummy
rdfs:comment
  • Mad Dummy is useful, but situational. As although it only has one health it will not be killed off by any monster with an attack of less than 4 at one time (ignoring abilities from monsters such as Astigmatism). This also means that it can survive attacks from various spells such as 'Punishment', and 'Undyne's Spears' making it quite effective as a damage sponge against Justice decks. Because of its price, it is also is decently effective in the Integrity deck, especially if placed early on against the opponent's weaker early game cards, or taunts like Jerry. Can be easily countered by silencing cards, and surprisingly well by Madjick.
dcterms:subject
ATK
  • 6(xsd:integer)
Rarity
  • R
dbkwik:under-tale/...iPageUsesTemplate
dbkwik:undertale/p...iPageUsesTemplate
dbkwik:undercards/...iPageUsesTemplate
Abilities
  • Can only be damaged by a damage for 4 or greater
board?
  • B
Info
  • Initially the Mad Dummy cost 6 gold, this was reduced to 4g in the Alpha 2.1 update, during this update its effect was changed to its current one as well. After Alpha 3.2 this was further decreased to 3 gold, however after Beta 1.6 got nerfed to 4g. Post Beta 3.2 itwas reworked from 3atk to 5atk and 6g in cost. Finally after Beta 5.7 its attack was increased to 6 possibly so it's able to kill the buffed 6HP Jerry in one turn.
Cost
  • 5(xsd:integer)
HP
  • 1(xsd:integer)
Location
  • W
abstract
  • Mad Dummy is useful, but situational. As although it only has one health it will not be killed off by any monster with an attack of less than 4 at one time (ignoring abilities from monsters such as Astigmatism). This also means that it can survive attacks from various spells such as 'Punishment', and 'Undyne's Spears' making it quite effective as a damage sponge against Justice decks. Because of its price, it is also is decently effective in the Integrity deck, especially if placed early on against the opponent's weaker early game cards, or taunts like Jerry. Can be easily countered by silencing cards, and surprisingly well by Madjick.
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