About: RIP-Tire   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Junkrat takes 1.5 second to release a remote-controlled tire bomb. The player's point of view switches to third person and follow the tire, which continuously moves forward unless rested against a wall. The tire can be steered and can jump and climb walls. The RIP-tire makes a loud engine sound but is muffled if it does not move forward. While the bomb is in use, Junkrat is left immobile and defenseless, and can be damaged or killed during this time. If Junkrat is killed, he can continue to steer the RIP-tire, and the respawn countdown will not begin until it detonates.

AttributesValues
rdfs:label
  • RIP-Tire
rdfs:comment
  • Junkrat takes 1.5 second to release a remote-controlled tire bomb. The player's point of view switches to third person and follow the tire, which continuously moves forward unless rested against a wall. The tire can be steered and can jump and climb walls. The RIP-tire makes a loud engine sound but is muffled if it does not move forward. While the bomb is in use, Junkrat is left immobile and defenseless, and can be damaged or killed during this time. If Junkrat is killed, he can continue to steer the RIP-tire, and the respawn countdown will not begin until it detonates.
Cast Time
  • -
Headshot
  • no
dbkwik:overwatch/p...iPageUsesTemplate
Name
  • RIP-Tire
Type
  • Controlled bomb
ultquote
  • Fire in the hole!
actualspeed
  • 10(xsd:integer)
Duration
  • 10(xsd:integer)
Description
  • Junkrat revs up a motorized tire bomb and sends it rolling across the battlefield, climbing over walls and obstacles. He can remotely detonate the RIP-Tire to deal serious damage to enemies caught within the blast, or just wait for it to explode on its own.
splashradius
  • 10(xsd:integer)
Damage
  • - splash damage, - splash self damage
abstract
  • Junkrat takes 1.5 second to release a remote-controlled tire bomb. The player's point of view switches to third person and follow the tire, which continuously moves forward unless rested against a wall. The tire can be steered and can jump and climb walls. The RIP-tire makes a loud engine sound but is muffled if it does not move forward. The tire can be detonated manually 0.5 second after deployed, but will automatically explode after 10 seconds. The explosion is contained within a 10-meter radius and is subject to damage falloff. The bomb has 100 health and can be destroyed by enemies prematurely. The tire can inflict damage onto both Junkrat and enemy players, but not onto allies. While the bomb is in use, Junkrat is left immobile and defenseless, and can be damaged or killed during this time. If Junkrat is killed, he can continue to steer the RIP-tire, and the respawn countdown will not begin until it detonates. In the Game Options, Junkrat has an option that affects his RIP-Tire: * RIP-Tire Automatically Climb Walls: When enabled, Junkrat's RIP-tire will automatically scale up to any wall after pressing the appropriate button once. Otherwise, the button must be held. A Junkrat on the enemy team and player-controlled Junkrat will shout "Fire in the hole!" while an allied Junkrat will shout "Ladies and gentlemen, start your engines!"
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