About: Gabomba Catacombs   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

In the next area, proceed up to a clump of weeds, stand in the center of it, and Cyclone all the weeds away to uncover a Mint on the ground. Proceed further upward and down a ladder, and lead yourself along the lower level of the floor until you get to a set of five weeds that, when Cycloned, reveal a puddle of water that is to be turned into an ice pillar with the Frost Psynergy. Climb back up and return near the entrance of the room, and go left to hop across the pillar. The set of six weeds above your position arranged in a circle, since they are arranged in a circle and only reveal puddles of water when cleared away, indicate that you are supposed to use the Reveal Psynergy here to expose and enter the stairwell into the next room.

AttributesValues
rdfs:label
  • Gabomba Catacombs
rdfs:comment
  • In the next area, proceed up to a clump of weeds, stand in the center of it, and Cyclone all the weeds away to uncover a Mint on the ground. Proceed further upward and down a ladder, and lead yourself along the lower level of the floor until you get to a set of five weeds that, when Cycloned, reveal a puddle of water that is to be turned into an ice pillar with the Frost Psynergy. Climb back up and return near the entrance of the room, and go left to hop across the pillar. The set of six weeds above your position arranged in a circle, since they are arranged in a circle and only reveal puddles of water when cleared away, indicate that you are supposed to use the Reveal Psynergy here to expose and enter the stairwell into the next room.
dcterms:subject
Weak
LVL
  • 17(xsd:integer)
  • 18(xsd:integer)
  • 19(xsd:integer)
  • 20(xsd:integer)
  • 23(xsd:integer)
Agi
  • 47(xsd:integer)
  • 48(xsd:integer)
  • 50(xsd:integer)
  • 52(xsd:integer)
  • 77(xsd:integer)
  • 87(xsd:integer)
  • 90(xsd:integer)
  • 122(xsd:integer)
ATK
  • 114(xsd:integer)
  • 130(xsd:integer)
  • 131(xsd:integer)
  • 148(xsd:integer)
  • 153(xsd:integer)
  • 158(xsd:integer)
  • 173(xsd:integer)
  • 181(xsd:integer)
dbkwik:goldensun/p...iPageUsesTemplate
Rate
  • 1(xsd:integer)
  • N/A
Name
  • Spirit
  • Salamander
  • Mad Plant
  • Red Demon
  • Doomsayer
  • Venus Djinni
  • Bone Fighter
  • Death Head
Exp
  • 49(xsd:integer)
  • 51(xsd:integer)
  • 55(xsd:integer)
  • 84(xsd:integer)
  • 107(xsd:integer)
  • 129(xsd:integer)
  • 321(xsd:integer)
  • 360(xsd:integer)
Drop
  • Nut
  • Oil Drop
  • Sleep Bomb
  • Staff of Anubis
  • Crystal Powder
  • Game Ticket
Link
  • Mud
  • Salamander monster line
DEF
  • 30(xsd:integer)
  • 31(xsd:integer)
  • 35(xsd:integer)
  • 41(xsd:integer)
  • 43(xsd:integer)
  • 49(xsd:integer)
HP
  • 107(xsd:integer)
  • 116(xsd:integer)
  • 122(xsd:integer)
  • 128(xsd:integer)
  • 212(xsd:integer)
  • 228(xsd:integer)
  • 449(xsd:integer)
  • 500(xsd:integer)
C
  • 63(xsd:integer)
  • 67(xsd:integer)
  • 73(xsd:integer)
  • 154(xsd:integer)
  • 173(xsd:integer)
  • 190(xsd:integer)
  • 347(xsd:integer)
  • 358(xsd:integer)
abstract
  • In the next area, proceed up to a clump of weeds, stand in the center of it, and Cyclone all the weeds away to uncover a Mint on the ground. Proceed further upward and down a ladder, and lead yourself along the lower level of the floor until you get to a set of five weeds that, when Cycloned, reveal a puddle of water that is to be turned into an ice pillar with the Frost Psynergy. Climb back up and return near the entrance of the room, and go left to hop across the pillar. The set of six weeds above your position arranged in a circle, since they are arranged in a circle and only reveal puddles of water when cleared away, indicate that you are supposed to use the Reveal Psynergy here to expose and enter the stairwell into the next room. In the next floor, proceed left to a wide and rushing shallow river which you are to navigate up through amongst the stones and pillars that partially obscure your vision, and make it to the land at the upper left corner of the river. Go down to the various weeds tightly enclosed by rocks and clear them away to reveal a puddle, and Frost that puddle, then go back down the river and make it to the land at the lower left corner of the river. Follow the path west and up a ladder, and then hop right across the ice pillar to reach and enter through the upstairs stairwell. In the last room you come across, climb down the ladder and proceed along the linear path to a clump of weeds, and when you clear them away, a flower-like monster named a Mad Plant attacks - this should be the first of the five Mimic-like Mad Plant enemies you encounter in the game, and it rewards you with a Game Ticket when felled. Proceed upward and climb up the ladder at the end to trigger a cutscene, after which you can pick up the dungeon's final reward, the class-changing item Tomegathericon. Cast the Retreat Psynergy to return to the entrance of the earlier Gabomba Statue dungeon.
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