They only appear in a single hallway near the end of the tower before the party confronts Demon, as well as in a small "U-Turn" shaped cave area taken only by the 1st Party that links a laboratory and exterior area. Thus, since it's not unlikely the player will wander through both areas without a random encounter, the player may quite easily miss it.
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| Level |
|
| Attack |
|
| dcterms:subject | |
| Sleep |
|
| snes other abilities | |
| undead |
|
| Magic Defense |
|
| snes special attack |
|
| gba special attack |
|
| gba steal | |
| gba control |
|
| morph miss rate |
|
| gba steal | |
| gba sketch | |
| GBA Location | |
| gba prev |
|
| doom |
|
| Gil |
|
| gba other abilities | |
| silence |
|
| ios next |
|
| petrify |
|
| Confuse |
|
| magic evasion |
|
| snes steal | |
| gba next |
|
| snes control |
|
| meteor strike |
|
| snes sketch | |
| Berserk |
|
| gba bestiary |
|
| Evasion |
|
| Slow |
|
| snes location | |
| snes steal | |
| hit rate |
|
| ios bestiary |
|
| ios prev |
|
| dbkwik:final-fanta...iPageUsesTemplate | |
| dbkwik:finalfantas...iPageUsesTemplate | |
| Critical |
|
| Defense |
|
| PS |
|
| Speed |
|
| float |
|
| GBA |
|
| Magic |
|
| MP |
|
| gba rage |
|
| morph id |
|
| snes rage |
|
| Exp |
|
| imp |
|
| iOS |
|
| HP |
|
| Stop |
|
| SNES |
|
| Death |
|
| abstract |
|
| is wikipage disambiguates of |