About: Fiend Dragon (Final Fantasy VI)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

They only appear in a single hallway near the end of the tower before the party confronts Demon, as well as in a small "U-Turn" shaped cave area taken only by the 1st Party that links a laboratory and exterior area. Thus, since it's not unlikely the player will wander through both areas without a random encounter, the player may quite easily miss it.

AttributesValues
rdfs:label
  • Fiend Dragon (Final Fantasy VI)
rdfs:comment
  • They only appear in a single hallway near the end of the tower before the party confronts Demon, as well as in a small "U-Turn" shaped cave area taken only by the 1st Party that links a laboratory and exterior area. Thus, since it's not unlikely the player will wander through both areas without a random encounter, the player may quite easily miss it.
Level
  • 54(xsd:integer)
Attack
  • 13(xsd:integer)
dcterms:subject
Sleep
  • Immune
snes other abilities
undead
  • true
Magic Defense
  • 90(xsd:integer)
snes special attack
  • Dissolve
gba special attack
  • Dissolve
gba steal
gba control
  • Attack, Heartless Angel, Northern Cross, Southern Cross
morph miss rate
  • 57.1
gba steal
gba sketch
GBA Location
gba prev
  • Muud Suud
doom
  • Immune
Gil
  • 2700(xsd:integer)
gba other abilities
silence
  • Immune
ios next
  • Primeval Dragon
petrify
  • Immune
Confuse
  • Immune
magic evasion
  • 0(xsd:integer)
snes steal
gba next
  • Mover
snes control
  • Battle, Fallen One, N. Cross, S. Cross
meteor strike
  • Immune
snes sketch
Berserk
  • Immune
gba bestiary
  • 242(xsd:integer)
Evasion
  • 0(xsd:integer)
Slow
  • Immune
snes location
snes steal
hit rate
  • 100(xsd:integer)
ios bestiary
  • 258(xsd:integer)
ios prev
  • Muud Suud
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Critical
  • Immune
Defense
  • 110(xsd:integer)
PS
  • Doom Drgn
Speed
  • 48(xsd:integer)
float
  • Auto
GBA
  • Fiend Dragon
Magic
  • 13(xsd:integer)
MP
  • 10000(xsd:integer)
gba rage
  • Attack, Northern Cross
morph id
  • 14(xsd:integer)
snes rage
  • Battle, N. Cross
Exp
  • 8500(xsd:integer)
imp
  • Immune
iOS
  • Fiend Dragon
HP
  • 18008(xsd:integer)
Stop
  • Immune
SNES
  • Doom Drgn
Death
  • Immune
abstract
  • They only appear in a single hallway near the end of the tower before the party confronts Demon, as well as in a small "U-Turn" shaped cave area taken only by the 1st Party that links a laboratory and exterior area. Thus, since it's not unlikely the player will wander through both areas without a random encounter, the player may quite easily miss it.
is wikipage disambiguates of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software