In Wraith: The Oblivion, a relic is any item or device which crosses the Shroud with an Enfant. Relics can be anything of value to the wraith in question, but usually have a symbolic tie to the character. Most relics are ideals in some fashion - they will often replace expendable features (such as bullets) with Pathos, and generally don't break (unless they were originally broken). Relics are generally tied to a wraith's self-image and may have special capacities associated with that. Relics generally do not break, but they often fade as time erodes their significance to the wraith in question.
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| abstract |
|
| is wikipage disambiguates of |